mlsanityData to 7 Oct 2026

Semantically Adversarial Scenario Generation with Explicit Knowledge Guidance

arXiv 2106.04066 ↗First posted 8 Jun 2021cs.CV cs.AIcited by 1

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Abstract (arXiv)

Generating adversarial scenarios, which have the potential to fail autonomous driving systems, provides an effective way to improve robustness. Extending purely data-driven generative models, recent specialized models satisfy additional controllable requirements such as embedding a traffic sign in a driving scene by manipulating patterns implicitly in the neuron level. In this paper, we introduce a method to incorporate domain knowledge explicitly in the generation process to achieve the Semantically Adversarial Generation (SAG). To be consistent with the composition of driving scenes, we first categorize the knowledge into two types, the property of objects and the relationship among objects. We then propose a tree-structured variational auto-encoder (T-VAE) to learn hierarchical scene representation. By imposing semantic rules on the properties of nodes and edges in the tree structure, explicit knowledge integration enables controllable generation. We construct a synthetic example to illustrate the controllability and explainability of our method in a succinct setting. We further extend to realistic environments for autonomous vehicles: our method efficiently identifies adversarial driving scenes against different state-of-the-art 3D point cloud segmentation models and satisfies the traffic rules specified as the explicit knowledge.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 49 of its 75 references that are in the map. First posted on arXiv 8 Jun 2021.

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49 of 75 references.

References · 49

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