Preference learning along multiple criteria: A game-theoretic perspective
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Abstract (arXiv)
The literature on ranking from ordinal data is vast, and there are several ways to aggregate overall preferences from pairwise comparisons between objects. In particular, it is well known that any Nash equilibrium of the zero sum game induced by the preference matrix defines a natural solution concept (winning distribution over objects) known as a von Neumann winner. Many real-world problems, however, are inevitably multi-criteria, with different pairwise preferences governing the different criteria. In this work, we generalize the notion of a von Neumann winner to the multi-criteria setting by taking inspiration from Blackwell's approachability. Our framework allows for non-linear aggregation of preferences across criteria, and generalizes the linearization-based approach from multi-objective optimization. From a theoretical standpoint, we show that the Blackwell winner of a multi-criteria problem instance can be computed as the solution to a convex optimization problem. Furthermore, given random samples of pairwise comparisons, we show that a simple plug-in estimator achieves near-optimal minimax sample complexity. Finally, we showcase the practical utility of our framework in a user study on autonomous driving, where we find that the Blackwell winner outperforms the von Neumann winner for the overall preferences.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 16 of its 75 references that are in the map. First posted on arXiv 5 May 2021.
Builds on
16 of 75 references.
References · 16
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4 more
- 2015Copeland Dueling Banditscited by 36
- 2015Sparse Dueling Banditscited by 29
- 2013Approachability, Regret and Calibration; implications and equivalencescited by 19
- 2014Approachability in unknown games: Online learning meets multi-objective optimizationcited by 10
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Citing papers per year: 2021: 1; 2022: 0; 2023: 4; 2024: 1; 2025: 2; 2026: 1.
9 papers.
- 2023Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedbackcited by 759
- 2021Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Taskscited by 13
- 2025LIVS: A Pluralistic Alignment Dataset for Inclusive Public Spacescited by 8
- 2023Eliciting User Preferences for Personalized Multi-Objective Decision Making through Comparative Feedbackcited by 7
- 2025Stop Reducing Responsibility in LLM-Powered Multi-Agent Systems to Local Alignmentcited by 7
- 2023Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resourcescited by 3
- 2024Preferential Multi-Objective Bayesian Optimizationcited by 3
- 2023Revealed Multi-Objective Utility Aggregation in Human Drivingcited by 0
- 2026Back to Blackwell: Closing the Loop on Intransitivity in Multi-Objective Preference Fine-Tuningcited by 0
- 2026Back to Blackwell: Closing the Loop on Intransitivity in Multi-Objective Preference Fine-Tuning22 Feb 2026
- 2025Stop Reducing Responsibility in LLM-Powered Multi-Agent Systems to Local Alignment15 Oct 2025
- 2025LIVS: A Pluralistic Alignment Dataset for Inclusive Public Spaces27 Feb 2025
- 2024Preferential Multi-Objective Bayesian Optimization20 Jun 2024
- 2023Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resources28 Dec 2023
- 2023Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback27 Jul 2023
- 2023Revealed Multi-Objective Utility Aggregation in Human Driving13 Mar 2023
- 2023Eliciting User Preferences for Personalized Multi-Objective Decision Making through Comparative Feedback7 Feb 2023
- 2021Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Tasks13 Jul 2021