On Assessing the Usefulness of Proxy Domains for Developing and Evaluating Embodied Agents
Not on the map. Why?
Abstract (arXiv)
In many situations it is either impossible or impractical to develop and evaluate agents entirely on the target domain on which they will be deployed. This is particularly true in robotics, where doing experiments on hardware is much more arduous than in simulation. This has become arguably more so in the case of learning-based agents. To this end, considerable recent effort has been devoted to developing increasingly realistic and higher fidelity simulators. However, we lack any principled way to evaluate how good a "proxy domain" is, specifically in terms of how useful it is in helping us achieve our end objective of building an agent that performs well in the target domain. In this work, we investigate methods to address this need. We begin by clearly separating two uses of proxy domains that are often conflated: 1) their ability to be a faithful predictor of agent performance and 2) their ability to be a useful tool for learning. In this paper, we attempt to clarify the role of proxy domains and establish new proxy usefulness (PU) metrics to compare the usefulness of different proxy domains. We propose the relative predictive PU to assess the predictive ability of a proxy domain and the learning PU to quantify the usefulness of a proxy as a tool to generate learning data. Furthermore, we argue that the value of a proxy is conditioned on the task that it is being used to help solve. We demonstrate how these new metrics can be used to optimize parameters of the proxy domain for which obtaining ground truth via system identification is not trivial.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 46 references that are in the map. First posted on arXiv 29 Sep 2021.
Builds on
26 of 46 references.
References · 26
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
- 2016End to End Learning for Self-Driving Carscited by 1,000
- 2017End-to-end Driving via Conditional Imitation Learningcited by 479
- 2016Unsupervised Pixel-Level Domain Adaptation with Generative Adversarial Networkscited by 307
- 2016Learning from Simulated and Unsupervised Images through Adversarial Trainingcited by 287
- 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
- 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 248
- 2017One-Shot Visual Imitation Learning via Meta-Learningcited by 225
- 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 203
- 2018Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networkscited by 171
- 2019Active Domain Randomizationcited by 161
- 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 146
14 more
- 2017Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Graspingcited by 138
- 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
- 2016Transfer from Simulation to Real World through Learning Deep Inverse Dynamics Modelcited by 53
- 2018Policy Transfer with Strategy Optimizationcited by 41
- 2015Adapting Deep Visuomotor Representations with Weak Pairwise Constraintscited by 25
- 2019Sim2Real Predictivity: Does Evaluation in Simulation Predict Real-World Performance?cited by 25
- 2019Learning to Augment Synthetic Images for Sim2Real Policy Transfercited by 16
- 2017Adversarial Discriminative Sim-to-real Transfer of Visuo-motor Policiescited by 11
- 2018A Data-Efficient Framework for Training and Sim-to-Real Transfer of Navigation Policiescited by 10
- 2020Experience Selection Using Dynamics Similarity for Efficient Multi-Source Transfer Learning Between Robotscited by 7
- 2019The AI Driving Olympics at NeurIPS 2018cited by 6
- 2020Traversing the Reality Gap via Simulator Tuningcited by 4
- 2020Integrated Benchmarking and Design for Reproducible and Accessible Evaluation of Robotic Agentscited by 2
- 2013Crossing the Reality Gap: a Short Introduction to the Transferability Approachcited by 1
Built on by
Not cited yet.