mlsanityData to 7 Oct 2026

Generating Animatable 3D Cartoon Faces from Single Portraits

arXiv 2307.01468 ↗First posted 4 Jul 2023cs.CVcited by 0

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Abstract (arXiv)

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled. We present a novel framework to generate animatable 3D cartoon faces from a single portrait image. We first transfer an input real-world portrait to a stylized cartoon image with a StyleGAN. Then we propose a two-stage reconstruction method to recover the 3D cartoon face with detailed texture, which first makes a coarse estimation based on template models, and then refines the model by non-rigid deformation under landmark supervision. Finally, we propose a semantic preserving face rigging method based on manually created templates and deformation transfer. Compared with prior arts, qualitative and quantitative results show that our method achieves better accuracy, aesthetics, and similarity criteria. Furthermore, we demonstrate the capability of real-time facial animation of our 3D model.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 17 of its 48 references that are in the map. First posted on arXiv 4 Jul 2023.

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17 of 48 references.

References · 17

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  9. 2018Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Networkcited by 195
  10. 2020Resolution Dependent GAN Interpolation for Controllable Image Synthesis Between Domainscited by 96
  11. 2014Effective Face Frontalization in Unconstrained Imagescited by 34
  12. 2016Fitting a 3D Morphable Model to Edges: A Comparison Between Hard and Soft Correspondencescited by 17
5 more
  1. 20213DCaricShop: A Dataset and A Baseline Method for Single-view 3D Caricature Face Reconstructioncited by 16
  2. 2018Alive Caricature from 2D to 3Dcited by 13
  3. 2020Landmark Detection and 3D Face Reconstruction for Caricature using a Nonlinear Parametric Modelcited by 13
  4. 2021Self-supervised Low Light Image Enhancement and Denoisingcited by 8
  5. 2017InverseFaceNet: Deep Monocular Inverse Face Renderingcited by 6

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