Variance Reduced Value Iteration and Faster Algorithms for Solving Markov Decision Processes
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Abstract (arXiv)
In this paper we provide faster algorithms for approximately solving discounted Markov Decision Processes in multiple parameter regimes. Given a discounted Markov Decision Process (DMDP) with |S| states, |A| actions, discount factor γ∈(0,1), and rewards in the range [-M, M], we show how to compute an ε-optimal policy, with probability 1 - δ in time [ tildeOleft( left(|S|2 |A| + frac|S| |A|(1 - γ)3 right) logleft( fracMε right) logleft( frac1δ right) right) ~ . ] This contribution reflects the first nearly linear time, nearly linearly convergent algorithm for solving DMDPs for intermediate values of γ. We also show how to obtain improved sublinear time algorithms provided we can sample from the transition function in O(1) time. Under this assumption we provide an algorithm which computes an ε-optimal policy with probability 1 - δ in time [ tildeO left(frac|S| |A| M2(1 - γ)4 ε2 log left(frac1δright) right) ~. ] Lastly, we extend both these algorithms to solve finite horizon MDPs. Our algorithms improve upon the previous best for approximately computing optimal policies for fixed-horizon MDPs in multiple parameter regimes. Interestingly, we obtain our results by a careful modification of approximate value iteration. We show how to combine classic approximate value iteration analysis with new techniques in variance reduction. Our fastest algorithms leverage further insights to ensure that our algorithms make monotonic progress towards the optimal value. This paper is one of few instances in using sampling to obtain a linearly convergent linear programming algorithm and we hope that the analysis may be useful more broadly.
Key facts. Cited by 57 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Oct 2017.
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Citing papers per year: 2021: 16; 2022: 10; 2023: 7; 2024: 6; 2025: 8; 2026: 10.
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- 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimismcited by 279
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- 2021On the Convergence and Sample Efficiency of Variance-Reduced Policy Gradient Methodcited by 70
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- 2021A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Costcited by 40
- 2021Towards Tight Bounds on the Sample Complexity of Average-reward MDPscited by 33
- 2021A Statistical Analysis of Polyak-Ruppert Averaged Q-learningcited by 29
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- 2023Replicability in Reinforcement Learningcited by 21
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- 2022Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Modelcited by 15
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- 2026Pure Exploration for a Good Policy in Reinforcement Learning with Bandit Feedback22 May 2026
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- 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsampling4 Mar 2026
- 2026Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learning18 Feb 2026
- 2026Sample Complexity of Average-Reward Q-Learning: From Single-agent to Federated Reinforcement Learning20 Jan 2026
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- 2025Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learning5 Jun 2025
- 2025Recursive Entropic Risk Optimization in Discounted MDPs: Sample Complexity Bounds with a Generative Model30 May 2025
- 2025Value Iteration with Guessing for Markov Chains and Markov Decision Processes10 May 2025
- 2025Near-Optimal Sample Complexity in Reward-Free Kernel-Based Reinforcement Learning11 Feb 2025
- 2024Gap-Dependent Bounds for Q-Learning using Reference-Advantage Decomposition10 Oct 2024
- 2024Faster Q-Learning Algorithms for Restless Bandits6 Sep 2024
- 2024Deflated Dynamics Value Iteration15 Jul 2024
- 2024Truncated Variance Reduced Value Iteration21 May 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2024Constant Stepsize Q-learning: Distributional Convergence, Bias and Extrapolation25 Jan 2024
- 2023Settling the Sample Complexity of Online Reinforcement Learning25 Jul 2023
- 2023The complexity of non-stationary reinforcement learning13 Jul 2023
- 2023Replicability in Reinforcement Learning31 May 2023
- 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Time24 May 2023
- 2023Restarted Bayesian Online Change-point Detection for Non-Stationary Markov Decision Processes1 Apr 2023
- 2023On the Benefits of Leveraging Structural Information in Planning Over the Learned Model15 Mar 2023
- 2023Sample Complexity of Kernel-Based Q-Learning1 Feb 2023
- 2022Near Sample-Optimal Reduction-based Policy Learning for Average Reward MDP1 Dec 2022
- 2022Planning to the Information Horizon of BAMDPs via Epistemic State Abstraction30 Oct 2022
- 2022Reaching Goals is Hard: Settling the Sample Complexity of the Stochastic Shortest Path10 Oct 2022
- 2022Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Model22 Aug 2022
- 2022Provable Benefit of Multitask Representation Learning in Reinforcement Learning13 Jun 2022
- 2022A Note on Target Q-learning For Solving Finite MDPs with A Generative Oracle22 Mar 2022
- 2022The Efficacy of Pessimism in Asynchronous Q-Learning14 Mar 2022
- 2022Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity28 Feb 2022
- 2022PAGE-PG: A Simple and Loopless Variance-Reduced Policy Gradient Method with Probabilistic Gradient Estimation1 Feb 2022
- 2022Instance-Dependent Confidence and Early Stopping for Reinforcement Learning21 Jan 2022
- 2021A Statistical Analysis of Polyak-Ruppert Averaged Q-learning29 Dec 2021
- 2021Quantum Algorithms for Reinforcement Learning with a Generative Model15 Dec 2021
- 2021Settling the Horizon-Dependence of Sample Complexity in Reinforcement Learning1 Nov 2021
- 2021Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learning9 Oct 2021
- 2021Gap-Dependent Unsupervised Exploration for Reinforcement Learning11 Aug 2021
- 2021An Adaptive State Aggregation Algorithm for Markov Decision Processes23 Jul 2021
- 2021Gap-Dependent Bounds for Two-Player Markov Games1 Jul 2021
- 2021Instance-optimality in optimal value estimation: Adaptivity via variance-reduced Q-learning28 Jun 2021
- 2021Towards Tight Bounds on the Sample Complexity of Average-reward MDPs13 Jun 2021
50 newest of 57 All 57 (JSON)
- 2024Constant Stepsize Q-learning: Distributional Convergence, Bias and Extrapolationcited by 17
- 2024Gap-Dependent Bounds for Q-Learning using Reference-Advantage Decompositioncited by 8
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2024Deflated Dynamics Value Iterationcited by 5
- 2025Recursive Entropic Risk Optimization in Discounted MDPs: Sample Complexity Bounds with a Generative Modelcited by 5
- 2026Sample Complexity of Average-Reward Q-Learning: From Single-agent to Federated Reinforcement Learningcited by 3
- 2024Faster Q-Learning Algorithms for Restless Banditscited by 2
- 2025Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learningcited by 2
- 2025Statistical and Algorithmic Foundations of Reinforcement Learningcited by 2
- 2025Near-Optimal Sample Complexity in Reward-Free Kernel-Based Reinforcement Learningcited by 1
- 2025A Bit of Freedom Goes a Long Way: Classical and Quantum Algorithms for Reinforcement Learning under a Generative Modelcited by 1
- 2026Value Mirror Descent for Reinforcement Learningcited by 1
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- 2026Near-Optimal Sample Complexity for Recursive Entropic Risk Reinforcement Learning with a Generative Model3 Oct 2026
- 2026Improved Quantum Algorithms for Reinforcement Learning Under a Generative Model3 Aug 2026
- 2026Pure Exploration for a Good Policy in Reinforcement Learning with Bandit Feedback22 May 2026
- 2026On the Sample Complexity of Discounted Reinforcement Learning with Optimized Certainty Equivalents20 May 2026
- 2026Value Mirror Descent for Reinforcement Learning7 Apr 2026
- 2026Sample Complexity of Average-Reward Q-Learning: From Single-agent to Federated Reinforcement Learning20 Jan 2026
- 2025A Bit of Freedom Goes a Long Way: Classical and Quantum Algorithms for Reinforcement Learning under a Generative Model30 Jul 2025
- 2025Statistical and Algorithmic Foundations of Reinforcement Learning19 Jul 2025
- 2025Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learning5 Jun 2025
- 2025Recursive Entropic Risk Optimization in Discounted MDPs: Sample Complexity Bounds with a Generative Model30 May 2025
- 2025Near-Optimal Sample Complexity in Reward-Free Kernel-Based Reinforcement Learning11 Feb 2025
- 2024Gap-Dependent Bounds for Q-Learning using Reference-Advantage Decomposition10 Oct 2024
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- 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimismcited by 279
- 2022Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexitycited by 85
- 2021Near-Optimal Offline Reinforcement Learning via Double Variance Reductioncited by 56
- 2025Finite-Time Bounds for Average-Reward Fitted Q-Iterationcited by 2
- 2025Finite-Time Bounds for Average-Reward Fitted Q-Iteration20 Oct 2025
- 2022Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity28 Feb 2022
- 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism22 Mar 2021
- 2021Near-Optimal Offline Reinforcement Learning via Double Variance Reduction2 Feb 2021
- 2021On the Convergence and Sample Efficiency of Variance-Reduced Policy Gradient Methodcited by 70
- 2021Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learningcited by 53
- 2021UCB Momentum Q-learning: Correcting the bias without forgettingcited by 46
- 2023Settling the Sample Complexity of Online Reinforcement Learningcited by 45
- 2022The Efficacy of Pessimism in Asynchronous Q-Learningcited by 42
- 2021A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Costcited by 40
- 2021Towards Tight Bounds on the Sample Complexity of Average-reward MDPscited by 33
- 2021A Statistical Analysis of Polyak-Ruppert Averaged Q-learningcited by 29
- 2022Provable Benefit of Multitask Representation Learning in Reinforcement Learningcited by 29
- 2022Near Sample-Optimal Reduction-based Policy Learning for Average Reward MDPcited by 29
- 2021Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited Revisitingcited by 28
- 2021Quantum Algorithms for Reinforcement Learning with a Generative Modelcited by 24
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- 2026Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model17 Apr 2026
- 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsampling4 Mar 2026
- 2026Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learning18 Feb 2026
- 2025Homomorphic Mappings for Value-Preserving State Aggregation in Markov Decision Processes11 Oct 2025
- 2025Value Iteration with Guessing for Markov Chains and Markov Decision Processes10 May 2025
- 2024Truncated Variance Reduced Value Iteration21 May 2024
- 2023Settling the Sample Complexity of Online Reinforcement Learning25 Jul 2023
- 2023The complexity of non-stationary reinforcement learning13 Jul 2023
- 2023Replicability in Reinforcement Learning31 May 2023
- 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Time24 May 2023
- 2023Restarted Bayesian Online Change-point Detection for Non-Stationary Markov Decision Processes1 Apr 2023
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