mlsanityData to 14 Oct 2026

Replicability in Reinforcement Learning

arXiv 2305.19562 ↗First posted 31 May 2023cs.LG cs.AI stat.MLcited by 21

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Abstract (arXiv)

We initiate the mathematical study of replicability as an algorithmic property in the context of reinforcement learning (RL). We focus on the fundamental setting of discounted tabular MDPs with access to a generative model. Inspired by Impagliazzo et al. [2022], we say that an RL algorithm is replicable if, with high probability, it outputs the exact same policy after two executions on i.i.d. samples drawn from the generator when its internal randomness is the same. We first provide an efficient ρ-replicable algorithm for (varepsilon, δ)-optimal policy estimation with sample and time complexity widetilde Oleft(fracN3·log(1/δ)(1-γ)5·varepsilon2·ρ2right), where N is the number of state-action pairs. Next, for the subclass of deterministic algorithms, we provide a lower bound of order Omegaleft(fracN3(1-γ)3·varepsilon2·ρ2right). Then, we study a relaxed version of replicability proposed by Kalavasis et al. [2023] called TV indistinguishability. We design a computationally efficient TV indistinguishable algorithm for policy estimation whose sample complexity is widetilde Oleft(fracN2·log(1/δ)(1-γ)5·varepsilon2·ρ2right). At the cost of exp(N) running time, we transform these TV indistinguishable algorithms to ρ-replicable ones without increasing their sample complexity. Finally, we introduce the notion of approximate-replicability where we only require that two outputted policies are close under an appropriate statistical divergence (e.g., Renyi) and show an improved sample complexity of widetilde Oleft(fracN·log(1/δ)(1-γ)5·varepsilon2·ρ2right).

Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 22 of its 54 references that are in the map. First posted on arXiv 31 May 2023.

Builds on

22 of 54 references.

References · 22

  1. 2022Training language models to follow instructions with human feedbackcited by 15,971
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  3. 2017Deep Reinforcement Learning that Matterscited by 754
  4. 2020Deep Reinforcement Learning for Autonomous Driving: A Surveycited by 721
  5. 2020Improving Reproducibility in Machine Learning Research (A Report from the NeurIPS 2019 Reproducibility Program)cited by 322
  6. 2019Reinforcement Learning in Healthcare: A Surveycited by 310
  7. 2021Reinforcement learning based recommender systems: A surveycited by 188
  8. 2017On the Properties of the Softmax Function with Application in Game Theory and Reinforcement Learningcited by 142
  9. 2019Model-Based Reinforcement Learning with a Generative Model is Minimax Optimalcited by 127
  10. 2020Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Modelcited by 109
  11. 2017Variance Reduced Value Iteration and Faster Algorithms for Solving Markov Decision Processescited by 57
  12. 2022Reproducibility in Learningcited by 44
10 more
  1. 2023Stability is Stable: Connections between Replicability, Privacy, and Adaptive Generalizationcited by 42
  2. 2019ELF OpenGo: An Analysis and Open Reimplementation of AlphaZerocited by 39
  3. 2022Replicable Banditscited by 22
  4. 2023Replicable Reinforcement Learningcited by 21
  5. 2023Replicable Clusteringcited by 19
  6. 2023Statistical Indistinguishability of Learning Algorithmscited by 17
  7. 2023List and Certificate Complexities in Replicable Learningcited by 13
  8. 2017Randomized Linear Programming Solves the Discounted Markov Decision Problem In Nearly-Linear (Sometimes Sublinear) Running Timecited by 11
  9. 2020Optimal Approximation -- Smoothness Tradeoffs for Soft-Max Functionscited by 10
  10. 2023Replicability and stability in learningcited by 8

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Citing papers per year: 2024: 8; 2025: 5; 2026: 8.

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