mlsanityData to 7 Oct 2026

Prosocial learning agents solve generalized Stag Hunts better than selfish ones

arXiv 1709.02865 ↗First posted 8 Sep 2017cs.AI cs.GTcited by 47

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Abstract (arXiv)

Deep reinforcement learning has become an important paradigm for constructing agents that can enter complex multi-agent situations and improve their policies through experience. One commonly used technique is reactive training - applying standard RL methods while treating other agents as a part of the learner's environment. It is known that in general-sum games reactive training can lead groups of agents to converge to inefficient outcomes. We focus on one such class of environments: Stag Hunt games. Here agents either choose a risky cooperative policy (which leads to high payoffs if both choose it but low payoffs to an agent who attempts it alone) or a safe one (which leads to a safe payoff no matter what). We ask how we can change the learning rule of a single agent to improve its outcomes in Stag Hunts that include other reactive learners. We extend existing work on reward-shaping in multi-agent reinforcement learning and show that that making a single agent prosocial, that is, making them care about the rewards of their partners can increase the probability that groups converge to good outcomes. Thus, even if we control a single agent in a group making that agent prosocial can increase our agent's long-run payoff. We show experimentally that this result carries over to a variety of more complex environments with Stag Hunt-like dynamics including ones where agents must learn from raw input pixels.

Key facts. Cited by 47 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Sep 2017.

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Citing papers per year: 2021: 13; 2022: 8; 2023: 6; 2024: 9; 2025: 5; 2026: 6.

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  11. 2021Emergent Prosociality in Multi-Agent Games Through Giftingcited by 12
  12. 2023Modeling Moral Choices in Social Dilemmas with Multi-Agent Reinforcement Learningcited by 10
35 more
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  10. 2024Learning to Balance Altruism and Self-interest Based on Empathy in Mixed-Motive Gamescited by 6
  11. 2025VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environmentscited by 5
  12. 2021Learning to Share in Multi-Agent Reinforcement Learningcited by 4
  13. 2023Mediated Multi-Agent Reinforcement Learningcited by 4
  14. 2021Improved Cooperation by Exploiting a Common Signalcited by 3
  15. 2021Balancing Rational and Other-Regarding Preferences in Cooperative-Competitive Environmentscited by 3
  16. 2022Reward-Sharing Relational Networks in Multi-Agent Reinforcement Learning as a Framework for Emergent Behaviorcited by 3
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  20. 2022Tackling Asymmetric and Circular Sequential Social Dilemmas with Reinforcement Learning and Graph-based Tit-for-Tatcited by 1
  21. 2023Responsible Emergent Multi-Agent Behaviorcited by 1
  22. 2024Think Smart, Act SMARL! Analyzing Probabilistic Logic Shields for Multi-Agent Reinforcement Learningcited by 1
  23. 2025The challenge of hidden gifts in multi-agent reinforcement learningcited by 1
  24. 2025LLMs as Policy-Agnostic Teammates: A Case Study in Human Proxy Design for Heterogeneous Agent Teamscited by 1
  25. 2026Fairness over Equality: Correcting Social Incentives in Asymmetric Sequential Social Dilemmascited by 1
  26. 2026EcoFair-CH-MARL: Scalable Constrained Hierarchical Multi-Agent RL with Real-Time Emission Budgets and Fairness Guaranteescited by 1
  27. 2021Improved cooperation by balancing exploration and exploitation in intertemporal social dilemma taskscited by 0
  28. 2024Cooperative Reward Shaping for Multi-Agent Pathfindingcited by 0
  29. 2024Environment Complexity and Nash Equilibria in a Sequential Social Dilemmacited by 0
  30. 2024Building Altruistic and Moral AI Agent with Brain-inspired Emotional Empathy Mechanismscited by 0
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  32. 2026The Price of Paranoia: Robust Risk-Sensitive Cooperation in Non-Stationary Multi-Agent Reinforcement Learningcited by 0
  33. 2026Adaptive Punishment for Cooperation in Mixed-Motive Gamescited by 0
  34. 2026Integrated Altruistic and Fairness Preference Induces Advanced Mutual Cooperation in Sequential Social Dilemmascited by 0
  35. 2026Calibrating Artificial Guilt: Neurally Grounded Reward Shaping for Prosocial Multi-Agent Reinforcement Learningcited by 0