mlsanityData to 7 Oct 2026

Balancing Rational and Other-Regarding Preferences in Cooperative-Competitive Environments

arXiv 2102.12307 ↗First posted 24 Feb 2021cs.LG cs.AI cs.MAcited by 3

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Abstract (arXiv)

Recent reinforcement learning studies extensively explore the interplay between cooperative and competitive behaviour in mixed environments. Unlike cooperative environments where agents strive towards a common goal, mixed environments are notorious for the conflicts of selfish and social interests. As a consequence, purely rational agents often struggle to achieve and maintain cooperation. A prevalent approach to induce cooperative behaviour is to assign additional rewards based on other agents' well-being. However, this approach suffers from the issue of multi-agent credit assignment, which can hinder performance. This issue is efficiently alleviated in cooperative setting with such state-of-the-art algorithms as QMIX and COMA. Still, when applied to mixed environments, these algorithms may result in unfair allocation of rewards. We propose BAROCCO, an extension of these algorithms capable to balance individual and social incentives. The mechanism behind BAROCCO is to train two distinct but interwoven components that jointly affect each agent's decisions. Our meta-algorithm is compatible with both Q-learning and Actor-Critic frameworks. We experimentally confirm the advantages over the existing methods and explore the behavioural aspects of BAROCCO in two mixed multi-agent setups.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 30 of its 65 references that are in the map. First posted on arXiv 24 Feb 2021.

Builds on

30 of 65 references.

References · 30

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18 more
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