Investigation of Different Skeleton Features for CNN-based 3D Action Recognition
Not on the map. Why?
Abstract (arXiv)
Deep learning techniques are being used in skeleton based action recognition tasks and outstanding performance has been reported. Compared with RNN based methods which tend to overemphasize temporal information, CNN-based approaches can jointly capture spatio-temporal information from texture color images encoded from skeleton sequences. There are several skeleton-based features that have proven effective in RNN-based and handcrafted-feature-based methods. However, it remains unknown whether they are suitable for CNN-based approaches. This paper proposes to encode five spatial skeleton features into images with different encoding methods. In addition, the performance implication of different joints used for feature extraction is studied. The proposed method achieved state-of-the-art performance on NTU RGB+D dataset for 3D human action analysis. An accuracy of 75.32% was achieved in Large Scale 3D Human Activity Analysis Challenge in Depth Videos.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 May 2017.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 2; 2022: 4; 2023: 2; 2024: 2; 2025: 2.
12 papers.
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
- 2022Learn to Predict How Humans Manipulate Large-sized Objects from Interactive Motionscited by 21
- 2021IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based Action Recognitioncited by 17
- 2022Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognitioncited by 9
- 2021The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognitioncited by 8
- 2022Skeleton Sequence and RGB Frame Based Multi-Modality Feature Fusion Network for Action Recognitioncited by 6
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Surveycited by 6
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognitioncited by 5
- 20253D Plant Root Skeleton Detection and Extractioncited by 5
- 2022FT-HID: A Large Scale RGB-D Dataset for First and Third Person Human Interaction Analysiscited by 3
- 2023SkelVIT: Consensus of Vision Transformers for a Lightweight Skeleton-Based Action Recognition Systemcited by 0
- 20253D Plant Root Skeleton Detection and Extraction11 Aug 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognition16 Apr 2024
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition14 Mar 2024
- 2023SkelVIT: Consensus of Vision Transformers for a Lightweight Skeleton-Based Action Recognition System14 Nov 2023
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey19 Oct 2023
- 2022FT-HID: A Large Scale RGB-D Dataset for First and Third Person Human Interaction Analysis21 Sep 2022
- 2022Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognition21 Sep 2022
- 2022Learn to Predict How Humans Manipulate Large-sized Objects from Interactive Motions25 Jun 2022
- 2022Skeleton Sequence and RGB Frame Based Multi-Modality Feature Fusion Network for Action Recognition23 Feb 2022
- 2021IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based Action Recognition26 Oct 2021
- 2021The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition27 May 2021