The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition
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Abstract (arXiv)
Deep learning approaches deliver state-of-the-art performance in recognition of spatiotemporal human motion data. However, one of the main challenges in these recognition tasks is limited available training data. Insufficient training data results in over-fitting and data augmentation is one approach to address this challenge. Existing data augmentation strategies based on scaling, shifting and interpolating offer limited generalizability and typically require detailed inspection of the dataset as well as hundreds of GPU hours for hyperparameter optimization. In this paper, we present a novel automatic data augmentation model, the Imaginative Generative Adversarial Network (GAN), that approximates the distribution of the input data and samples new data from this distribution. It is automatic in that it requires no data inspection and little hyperparameter tuning and therefore it is a low-cost and low-effort approach to generate synthetic data. We demonstrate our approach on small-scale skeleton-based datasets with a comprehensive experimental analysis. Our results show that the augmentation strategy is fast to train and can improve classification accuracy for both conventional neural networks and state-of-the-art methods.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 27 of its 47 references that are in the map. First posted on arXiv 27 May 2021.
Builds on
27 of 47 references.
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15 more
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Citing papers per year: 2022: 1; 2023: 0; 2024: 4; 2025: 2; 2026: 1.
8 papers.
- 2024Towards Open-World Gesture Recognitioncited by 3
- 2022Part-aware Prototypical Graph Network for One-shot Skeleton-based Action Recognitioncited by 1
- 2024Boosting Gesture Recognition with an Automatic Gesture Annotation Frameworkcited by 1
- 2024Gesture2Text: A Generalizable Decoder for Word-Gesture Keyboards in XR Through Trajectory Coarse Discretization and Pre-trainingcited by 1
- 2024A Diffusion-based Data Generator for Training Object Recognition Models in Ultra-Range Distancecited by 0
- 2025Duo Streamers: A Streaming Gesture Recognition Frameworkcited by 0
- 2025AutoMR: A Universal Time Series Motion Recognition Pipelinecited by 0
- 2026Generative Data Augmentation for Skeleton Action Recognitioncited by 0
- 2026Generative Data Augmentation for Skeleton Action Recognition16 Apr 2026
- 2025AutoMR: A Universal Time Series Motion Recognition Pipeline21 Feb 2025
- 2025Duo Streamers: A Streaming Gesture Recognition Framework17 Feb 2025
- 2024Gesture2Text: A Generalizable Decoder for Word-Gesture Keyboards in XR Through Trajectory Coarse Discretization and Pre-training8 Oct 2024
- 2024A Diffusion-based Data Generator for Training Object Recognition Models in Ultra-Range Distance15 Apr 2024
- 2024Boosting Gesture Recognition with an Automatic Gesture Annotation Framework20 Jan 2024
- 2024Towards Open-World Gesture Recognition20 Jan 2024
- 2022Part-aware Prototypical Graph Network for One-shot Skeleton-based Action Recognition19 Aug 2022