mlsanityData to 14 Oct 2026

Going Deeper into First-Person Activity Recognition

arXiv 1605.03688 ↗First posted 12 May 2016cs.CVcited by 48

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Abstract (arXiv)

We bring together ideas from recent work on feature design for egocentric action recognition under one framework by exploring the use of deep convolutional neural networks (CNN). Recent work has shown that features such as hand appearance, object attributes, local hand motion and camera ego-motion are important for characterizing first-person actions. To integrate these ideas under one framework, we propose a twin stream network architecture, where one stream analyzes appearance information and the other stream analyzes motion information. Our appearance stream encodes prior knowledge of the egocentric paradigm by explicitly training the network to segment hands and localize objects. By visualizing certain neuron activation of our network, we show that our proposed architecture naturally learns features that capture object attributes and hand-object configurations. Our extensive experiments on benchmark egocentric action datasets show that our deep architecture enables recognition rates that significantly outperform state-of-the-art techniques -- an average 6.6% increase in accuracy over all datasets. Furthermore, by learning to recognize objects, actions and activities jointly, the performance of individual recognition tasks also increase by 30% (actions) and 14% (objects). We also include the results of extensive ablative analysis to highlight the importance of network design decisions..

Key facts. Cited by 48 papers in the map (data through 14 Oct 2026). First posted on arXiv 12 May 2016.

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Citing papers per year: 2021: 21; 2022: 12; 2023: 7; 2024: 1; 2025: 5; 2026: 2.

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  1. 2022Socratic Models: Composing Zero-Shot Multimodal Reasoning with Languagecited by 513
  2. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
  3. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  4. 2022EgoTaskQA: Understanding Human Tasks in Egocentric Videoscited by 115
  5. 2021Ego-Exo: Transferring Visual Representations from Third-person to First-person Videoscited by 99
  6. 2021Estimating Egocentric 3D Human Pose in Global Spacecited by 56
  7. 2021Trear: Transformer-based RGB-D Egocentric Action Recognitioncited by 39
  8. 2021Drop-DTW: Aligning Common Signal Between Sequences While Dropping Outlierscited by 39
  9. 2023StepFormer: Self-supervised Step Discovery and Localization in Instructional Videoscited by 37
  10. 2021Predicting the Future from First Person (Egocentric) Vision: A Surveycited by 36
  11. 2021Domain Generalization through Audio-Visual Relative Norm Alignment in First Person Action Recognitioncited by 35
  12. 2022Hierarchical Temporal Transformer for 3D Hand Pose Estimation and Action Recognition from Egocentric RGB Videoscited by 35
36 more
  1. 2021Self-Regulated Learning for Egocentric Video Activity Anticipationcited by 32
  2. 2022Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motioncited by 27
  3. 2022Visual Object Tracking in First Person Visioncited by 25
  4. 2021RF-Net: a Unified Meta-learning Framework for RF-enabled One-shot Human Activity Recognitioncited by 24
  5. 2021Is First Person Vision Challenging for Object Tracking?cited by 21
  6. 2022Egocentric Video Task Translationcited by 19
  7. 2021Revisiting 3D Object Detection From an Egocentric Perspectivecited by 18
  8. 2022Generative Adversarial Network for Future Hand Segmentation from Egocentric Videocited by 16
  9. 2022Domain Generalization for Activity Recognition via Adaptive Feature Fusioncited by 16
  10. 2022Stochastic Backpropagation: A Memory Efficient Strategy for Training Video Modelscited by 14
  11. 2023Cross-view Action Recognition Understanding From Exocentric to Egocentric Perspectivecited by 14
  12. 2021Sequential Voting with Relational Box Fields for Active Object Detectioncited by 13
  13. 2021EgoRenderer: Rendering Human Avatars from Egocentric Camera Imagescited by 13
  14. 2025egoPPG: Heart Rate Estimation from Eye-Tracking Cameras in Egocentric Systems to Benefit Downstream Vision Taskscited by 11
  15. 2021Cross-Domain First Person Audio-Visual Action Recognition through Relative Norm Alignmentcited by 9
  16. 2021Sensor-Augmented Egocentric-Video Captioning with Dynamic Modal Attentioncited by 9
  17. 2021Learning to Recognize Actions on Objects in Egocentric Video with Attention Dictionariescited by 6
  18. 2023Discovering Novel Actions from Open World Egocentric Videos with Object-Grounded Visual Commonsense Reasoningcited by 6
  19. 2025ECHO: Ego-Centric modeling of Human-Object interactionscited by 5
  20. 2021Stacked Temporal Attention: Improving First-person Action Recognition by Emphasizing Discriminative Clipscited by 4
  21. 2022Graph2Vid: Flow graph to Video Grounding for Weakly-supervised Multi-Step Localizationcited by 4
  22. 2021Modeling long-term interactions to enhance action recognitioncited by 3
  23. 2022Measuring hand use in the home after cervical spinal cord injury using egocentric videocited by 3
  24. 2023MOFO: MOtion FOcused Self-Supervision for Video Understandingcited by 3
  25. 2023Generative Hierarchical Temporal Transformer for Hand Pose and Action Modelingcited by 3
  26. 2025ProbRes: Probabilistic Jump Diffusion for Open-World Egocentric Activity Recognitioncited by 3
  27. 2025EgoCHARM: Resource-Efficient Hierarchical Activity Recognition using an Egocentric IMU Sensorcited by 3
  28. 2021DeepEverest: Accelerating Declarative Top-K Queries for Deep Neural Network Interpretationcited by 2
  29. 2023Free-Form Composition Networks for Egocentric Action Recognitioncited by 2
  30. 2023CaSAR: Contact-aware Skeletal Action Recognitioncited by 1
  31. 2021Egocentric Activity Recognition and Localization on a 3D Mapcited by 0
  32. 2022A Survey on Human Action Recognitioncited by 0
  33. 2024An End-to-End Two-Stream Network Based on RGB Flow and Representation Flow for Human Action Recognitioncited by 0
  34. 2025DIV-FF: Dynamic Image-Video Feature Fields For Environment Understanding in Egocentric Videoscited by 0
  35. 2026SAGE: Synchronized Action-Gaze Recognition and Anticipation for Human Behavior Understandingcited by 0
  36. 2026G3Ego: Gaze-Guided Graphs for Egocentric Action Understandingcited by 0