mlsanityData to 7 Oct 2026

Cross-Domain First Person Audio-Visual Action Recognition through Relative Norm Alignment

arXiv 2106.01689 ↗First posted 3 Jun 2021cs.CVcited by 9

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Abstract (arXiv)

First person action recognition is an increasingly researched topic because of the growing popularity of wearable cameras. This is bringing to light cross-domain issues that are yet to be addressed in this context. Indeed, the information extracted from learned representations suffers from an intrinsic environmental bias. This strongly affects the ability to generalize to unseen scenarios, limiting the application of current methods in real settings where trimmed labeled data are not available during training. In this work, we propose to leverage over the intrinsic complementary nature of audio-visual signals to learn a representation that works well on data seen during training, while being able to generalize across different domains. To this end, we introduce an audio-visual loss that aligns the contributions from the two modalities by acting on the magnitude of their feature norm representations. This new loss, plugged into a minimal multi-modal action recognition architecture, leads to strong results in cross-domain first person action recognition, as demonstrated by extensive experiments on the popular EPIC-Kitchens dataset.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 47 of its 66 references that are in the map. First posted on arXiv 3 Jun 2021.

Builds on

47 of 66 references.

References · 47

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35 more
  1. 2018Generalizing to Unseen Domains via Adversarial Data Augmentationcited by 451
  2. 2019Domain Generalization by Solving Jigsaw Puzzlescited by 449
  3. 2019Domain Generalization via Model-Agnostic Learning of Semantic Featurescited by 405
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  16. 2019Listen to Look: Action Recognition by Previewing Audiocited by 163
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  18. 2020Rolling-Unrolling LSTMs for Action Anticipation from First-Person Videocited by 119
  19. 2020Multi-Modal Domain Adaptation for Fine-Grained Action Recognitioncited by 115
  20. 2019Temporal Attentive Alignment for Large-Scale Video Domain Adaptationcited by 100
  21. 2019Cluster Alignment with a Teacher for Unsupervised Domain Adaptationcited by 88
  22. 2017Optical Flow Guided Feature: A Fast and Robust Motion Representation for Video Action Recognitioncited by 82
  23. 2019Discriminative Adversarial Domain Adaptationcited by 74
  24. 2018LSTA: Long Short-Term Attention for Egocentric Action Recognitioncited by 57
  25. 2016Going Deeper into First-Person Activity Recognitioncited by 48
  26. 2020Self-Supervised Learning Across Domainscited by 44
  27. 2018Motion Feature Network: Fixed Motion Filter for Action Recognitioncited by 34
  28. 2019Dance with Flow: Two-in-One Stream Action Detectioncited by 30
  29. 2018Attention is All We Need: Nailing Down Object-centric Attention for Egocentric Activity Recognitioncited by 28
  30. 2019Multitask Learning to Improve Egocentric Action Recognitioncited by 23
  31. 2017Convolutional Long Short-Term Memory Networks for Recognizing First Person Interactionscited by 8
  32. 2019Seeing and Hearing Egocentric Actions: How Much Can We Learn?cited by 8
  33. 2020Knowing What, Where and When to Look: Efficient Video Action Modeling with Attentioncited by 6
  34. 2019Hierarchical Feature Aggregation Networks for Video Action Recognitioncited by 1
  35. 2020Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognitioncited by 1

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Cited by year

Citing papers per year: 2021: 2; 2022: 2; 2023: 2; 2024: 2; 2025: 1.

9 papers.