SlotAVS: Object-Centric Audio-Visual Segmentation via Bi-Modal Slot Attention
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Abstract (arXiv)
Audio-Visual Segmentation (AVS) requires predicting pixel-wise masks of sounding objects by grounding acoustic signals in visual space. In multi-source scenes, concurrent sound sources often remain entangled within shared visual representations, leading to merged masks or unstable specialization when using standard alignment-focused transformer architectures. To address this, we present SlotAVS, an object-centric framework driven by competitive bi-modal slot attention. While robust foundation models provide rich semantic priors, SlotAVS shifts the paradigm from global cross-modal fusion to explicit competitive binding. By initializing discrete object slots from temporal audio sequences and enforcing strict slot-wise competition over spatial visual tokens, our method structurally mitigates the blending of distinct acoustic entities. Further, to stabilize instance-level learning, we introduce a Hungarian matching strategy that optimally aligns slots with ground-truth objects using spatial and boundary overlap. Coupled with a numerically stable, confidence-aware mask fusion mechanism, SlotAVS robustly aggregates multi-source predictions. Extensive experiments on the AVSBench dataset demonstrate the efficacy of our approach, achieving 88.6% mIoU on the Single-Source (S4) split and 71.7% mIoU on the Multi-Source (MS3) split. These results show that explicit competitive binding is critical for complex audio-visual scene understanding and effectively leveraging foundation-model priors without relying solely on their capacity.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 61 of its 73 references that are in the map. First posted on arXiv 11 Oct 2026.
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References · 61
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38 more
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