FARL: A Fully Automated Pipeline of RL Interface and Solver Design
On the map: Deep reinforcement learning methods → Deep RL algorithms and representations also fits: RL for robot locomotion and manipulation
Abstract (arXiv)
Existing reinforcement learning (RL) largely focuses on optimizing learning algorithms within a pre-defined task formulation, while applying RL to new tasks still relies heavily on human expertise to design the learning pipeline: what an agent observes, how it is rewarded, which algorithm it uses, and how training is configured. Automating these choices is challenging because they are tightly coupled. We introduce FARL (Fully Automated Reinforcement Learning), a framework that automates RL design by jointly searching observation and reward programs, learning algorithms, and training settings. FARL uses training statistics and observed behavior to diagnose failures, propose changes, and test whether they improve learning. Its search preserves diverse candidates and the controls needed for these tests, using a staged budget to screen designs before investing in longer training. Experimental memory records each finding together with its conditions, so an unsuccessful component can be reconsidered in a different combination. Across expert-withheld and expert-available settings, FARL outperforms the evaluated automated baselines on challenging navigation, locomotion, and manipulation tasks. On Adroit Hand Relocate, FARL achieves 97.1% success at 5M training steps per policy, compared with 0% for Eureka and LiMEN and 1.0% for native Proximal Policy Optimization (PPO) under the same policy training budget.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 22 of its 32 references that are in the map. First posted on arXiv 11 Oct 2026.
Builds on
22 of 32 references.
References · 22
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
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- 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 571
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- 2022The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Modelscited by 328
- 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 327
10 more
- 2024ReEvo: Large Language Models as Hyper-Heuristics with Reflective Evolutioncited by 276
- 2020First return, then explorecited by 266
- 2018A System for Massively Parallel Hyperparameter Tuningcited by 202
- 2020Reward Machines: Exploiting Reward Function Structure in Reinforcement Learningcited by 191
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- 2026RHyVE: Competence-Aware Verification and Phase-Aware Deployment for LLM-Generated Reward Hypothesescited by 1
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- 2026HARBOR: A Harness Framework for Agentic Robot Reinforcement Learning
- 2024SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning
- 2025Reinforcement Learning for Large Model: A Survey
- 2024A Comprehensive Survey of Reinforcement Learning: From Algorithms to Practical Challenges
- 2026From Pretraining to Proficiency: Real-World Subtask RL for Long-Horizon Manipulation with Minimal Human Intervention
- 2026SkillForge: Co-Evolving Skills and Agents via Dynamic Skill Lifecycles
- 2024ARLBench: Flexible and Efficient Benchmarking for Hyperparameter Optimization in Reinforcement Learning
- 2024Scilab-RL: A software framework for efficient reinforcement learning and cognitive modeling research