ConClick: Element-Wise Contrastive Learning Improves GUI Grounding
On the map: LLM agents and tool use → GUI and mobile agents
Abstract (arXiv)
GUI grounding, the task of locating the interface element specified by a user instruction, is a fundamental capability of GUI agents. However, existing grounding models remain error-prone, often causing downstream task failures. We systematically evaluate 10 grounding models across five datasets and identify a major error pattern: most incorrect clicks hit non-target interface elements rather than the background, with different models repeatedly selecting the same distractors. Motivated by these findings, we propose ConClick, a contrastive learning framework that teaches models to distinguish the target element from plausible distractors. We construct ConClick-Data, a dataset containing 4,292 challenging target-distractor pairs, and train the model using complementary listwise ranking and pairwise margin objectives. ConClick improves the grounding accuracy of Qwen3-VL-8B from 54.71% to 66.03% on ScreenSpot-Pro, from 83.72% to 86.28% on MMBench-GUI L2, and from 63.33% to 70.20% on OSWorld-G, outperforming prior methods built on the same or similarly sized backbones. We further introduce ReClick, an inference-time strategy that revisits promising regions and compares predictions across competing candidates, yielding an additional 2.96 percentage-point improvement in average accuracy across the three benchmarks. Together, our analysis, dataset, and methods provide both empirical insights and practical tools for building more reliable GUI agents. Data and code are available at https://github.com/zhangruotian/ConClick.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 36 of its 44 references that are in the map. First posted on arXiv 9 Oct 2026.
Builds on
36 of 44 references.
Closest ancestors · 19
Same direction, newest first
- 2026GUI-Libra: Training Native GUI Agents to Reason and Act with Action-aware Supervision and Partially Verifiable RL25 Feb
- 2025Grounding Computer Use Agents on Human Demonstrations10 Nov
- 2025UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoning23 Oct
- 2025UI-Venus Technical Report: Building High-performance UI Agents with RFT14 Aug
- 2025OpenCUA: Open Foundations for Computer-Use Agents12 Aug
- 2025Test-Time Reinforcement Learning for GUI Grounding via Region Consistency7 Aug
- 2025UI-AGILE: Advancing GUI Agents with Effective Reinforcement Learning and Precise Inference-Time Grounding29 Jul
- 2025MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents25 Jul
- 2025Understanding GUI Agent Localization Biases through Logit Sharpness18 Jun
- 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents3 Jun
- 2025GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents21 May
- 2025Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis19 May
7 more
- 2025Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning18 May
- 2025Visual Test-time Scaling for GUI Agent Grounding1 May
- 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use4 Apr
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agents21 Jan
- 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agents30 Oct
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
- 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents17 Jan
Other references · 17
- 2017Attention Is All You Needcited by 60,361
- 2025Qwen3-VL Technical Reportcited by 2,793
- 2025InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiencycited by 1,510
- 2025GTA1: GUI Test-time Scaling Agentcited by 106
- 2025UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interactioncited by 77
- 2025GUI-G2: Gaussian Reward Modeling for GUI Groundingcited by 63
- 2026Zooming without Zooming: Region-to-Image Distillation for Fine-Grained Multimodal Perceptioncited by 50
- 2025InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimizationcited by 27
- 2025MVP: Multiple View Prediction Improves GUI Groundingcited by 12
- 2026FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selectioncited by 10
- 2025Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Groundingcited by 8
- 2026UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Groundingcited by 8
5 more
- 2025V2P: Visual Attention Calibration for GUI Grounding via Background Suppression and Center Peakingcited by 6
- 2026Measure Twice, Click Once: Co-evolving Proposer and Visual Critic via Reinforcement Learning for GUI Groundingcited by 5
- 2026What Happens Before Decoding? Prefill Determines GUI Grounding in VLMscited by 4
- 2026BAMI: Training-Free Bias Mitigation in GUI Groundingcited by 3
- 2026VISTA: View-Consistent Self-Verified Training for GUI Groundingcited by 3
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2025Beyond Clicking:A Step Towards Generalist GUI Grounding via Text Dragging
- 2026AdaZoom-GUI: Adaptive Zoom-based GUI Grounding with Instruction Refinement
- 2026GoClick: Lightweight Element Grounding Model for Autonomous GUI Interaction
- 2026Seg2Click: Learning Pixel-Level Action Masks for GUI Visual Grounding
- 2025textscGUI-Spotlight: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Grounding
- 2025Enhancing Trustworthy GUI Grounding via Self-Critiqued Reinforcement Learning
- 2025WinClick: GUI Grounding with Multimodal Large Language Models
- 2025VenusBench-GD: A Comprehensive Multi-Platform GUI Benchmark for Diverse Grounding Tasks