mlsanityData to 14 Oct 2026

RoleWorld: Knowledge Transfer in World Modeling with Functional Role Abstractions

arXiv 2610.13172 ↗First posted 9 Oct 2026cs.AIcited by 0

On the map: World models → World models for language agents

Abstract (arXiv)

World models enable large language model (LLM) agents to anticipate action effects and make informed decisions. For generalization, it is desirable for such world models to transfer efficiently to new environments with similar interaction structure and underlying dynamics. Recent approaches encode world dynamics as symbolic rules or executable programs, whose compositional structure in principle affords transfer, but still organize such knowledge around environment-specific objects. To address this limitation, we introduce RoleWorld, a symbolic world modeling approach which uses reusable prototypes and environment-specific parameter values as functional role abstractions to represent how objects behave in interactions. From interaction trajectories, a teacher LLM extracts role prototypes and executable transition rules defined over role instances, together with a skill that guides the actor LLM to use role information in decision making. In a target world, without the teacher, the actor uses this skill together with its current role assignments and parameter estimates, and actively tests a role instance hypothesis through interaction when its uncertainty affects the current decision. Feedback from each action refines role assignments and estimates parameter values online, with no LLM parameter updates and the transition rules held fixed. Experiments on MARS benchmark show that RoleWorld enables robust generalization across environments with significantly altered object behavior, suggesting that functional role abstractions can serve as an effective component for knowledge transfer in world modeling. Project Page: https://future-item.github.io/RoleWorld.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 18 of its 27 references that are in the map. First posted on arXiv 9 Oct 2026.

Builds on

18 of 27 references.

Closest ancestors · 7

Same direction, newest first

  1. 2026OPINE-World: Programmatic World Modeling with Ontology-error-Prioritized Interactive Exploration for ARC-AGI-31 Jul
  2. 2026Affordances Enable Partial World Modeling with LLMs11 Feb
  3. 2025One Life to Learn: Inferring Symbolic World Models for Stochastic Environments from Unguided Exploration14 Oct
  4. 2025WorldLLM: Improving LLMs' world modeling using curiosity-driven theory-making7 Jun
  5. 2025PoE-World: Compositional World Modeling with Products of Programmatic Experts16 May
  6. 2024WorldCoder, a Model-Based LLM Agent: Building World Models by Writing Code and Interacting with the Environment19 Feb
  7. 2023Reasoning with Language Model is Planning with World Model24 May

Other references · 11

  1. 2025Qwen3 Technical Reportcited by 8,820
  2. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  3. 2018Relational inductive biases, deep learning, and graph networkscited by 1,360
  4. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
  5. 2018Recurrent World Models Facilitate Policy Evolutioncited by 785
  6. 2021Benchmarking the Spectrum of Agent Capabilitiescited by 200
  7. 2013Hidden Parameter Markov Decision Processes: A Semiparametric Regression Approach for Discovering Latent Task Parametrizationscited by 70
  8. 2017Schema Networks: Zero-shot Transfer with a Generative Causal Model of Intuitive Physicscited by 58
  9. 2020What can I do here? A Theory of Affordances in Reinforcement Learningcited by 35
  10. 2024Mars: Situated Inductive Reasoning in an Open-World Environmentcited by 11
  11. 2026Beyond Instance Slots: Semantically Rich World Models for Physical Interaction Planningcited by 2

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  1. 2024Making Large Language Models into World Models with Precondition and Effect Knowledge
  2. 2026Qwen-AgentWorld: Language World Models for General Agents
  3. 2026ExRole: From Team Trajectories to Executable Roles in Multi-Agent Language Models
  4. 2026From Traces to Agentic Worlds: Agentic Language World Models for Interactive Environment Simulation
  5. 2026Agent-Editing World Model: Rethinking World Modeling for LLM Agents
  6. 2026Why We Need World Models for AGI: Where LLMs Fail and How World Models May Outperform
  7. 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Tasks
  8. 2026Towards a Belief-Based World Model for LLM Agents