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Learning in Continuous Games from Pairwise Preference Feedback

arXiv 2610.05428 ↗First posted 4 Oct 2026cs.GT cs.LG math.OCcited by 0

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Abstract (arXiv)

We study learning in continuous games when players receive only pairwise preference feedback, revealing which of two actions is preferred but neither payoff values nor preference magnitudes. We first show that standard external regret and coarse correlated equilibria (CCE) are not identifiable from this ordinal information: the same sequence of play can incur zero and linear regret in two ordinally equivalent games, while the distributions that remain CCE across all cardinal representations consistent with the same preferences are exactly those supported on pure Nash equilibria. Motivated by this gap, we develop a first-order ordinal theory based on normalized unilateral preference directions, introducing an ordinal directional regret benchmark and corresponding equilibrium notions. We show that block-normalized pseudogradient dynamics achieve sublinear ordinal regret and, under additional structure, Nash-convergence guarantees. We then use a single-comparison estimator to implement these dynamics from finite pairwise comparisons. With one comparison per player and round, the resulting algorithm achieves sublinear finite-resolution ordinal regret against arbitrary opponent behavior and, in ordinal potential games, almost-sure last-iterate convergence to the Nash set. Our results provide regret, dynamics, and equilibrium guarantees directly from preference feedback without reconstructing cardinal utilities.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 39 of its 70 references that are in the map. First posted on arXiv 4 Oct 2026.

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References · 39

  1. 2022Training language models to follow instructions with human feedbackcited by 15,971
  2. 2017Deep reinforcement learning from human preferencescited by 3,912
  3. 2023Principled Reinforcement Learning with Human Feedback from Pairwise or K-wise Comparisonscited by 247
  4. 2023Nash Learning from Human Feedbackcited by 224
  5. 2020Momentum Improves Normalized SGDcited by 139
  6. 2019Sign-OPT: A Query-Efficient Hard-label Adversarial Attackcited by 120
  7. 2018Preference-based Online Learning with Dueling Bandits: A Surveycited by 102
  8. 2022Few-Shot Preference Learning for Human-in-the-Loop RLcited by 87
  9. 2016Learning in games with continuous action sets and unknown payoff functionscited by 81
  10. 2015Beyond Convexity: Stochastic Quasi-Convex Optimizationcited by 76
  11. 2018Bandit learning in concave N-person gamescited by 35
  12. 2023Zeroth-Order Optimization Meets Human Feedback: Provable Learning via Ranking Oraclescited by 35
27 more
  1. 2017Revisiting Normalized Gradient Descent: Fast Evasion of Saddle Pointscited by 29
  2. 2018Analysis of nonsmooth stochastic approximation: the differential inclusion approachcited by 23
  3. 2017Regret Analysis for Continuous Dueling Banditcited by 22
  4. 2020A One-bit, Comparison-Based Gradient Estimatorcited by 16
  5. 2025ComPO: Preference Alignment via Comparison Oraclescited by 13
  6. 2020Stochastic Normalized Gradient Descent with Momentum for Large-Batch Trainingcited by 10
  7. 2018Learning with minimal information in continuous gamescited by 8
  8. 2023Dueling Optimization with a Monotone Adversarycited by 8
  9. 2022Dueling Convex Optimization with General Preferencescited by 6
  10. 2021Game Transformations That Preserve Nash Equilibria or Best-Response Setscited by 5
  11. 2024First-order (coarse) correlated equilibria in non-concave gamescited by 5
  12. 2025Best Policy Learning from Trajectory Preference Feedbackcited by 5
  13. 2023Faster Convergence with Multiway Preferencescited by 3
  14. 2025Preference graphs: a combinatorial tool for game theorycited by 3
  15. 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Gamescited by 3
  16. 2026What Does Preference Learning Recover from Pairwise Comparison Data?cited by 3
  17. 2026Function-free Optimization via Comparison Oraclescited by 3
  18. 2025Cooperative Bargaining Games Without Utilities: Mediated Solutions from Direction Oraclescited by 2
  19. 2025Explicit and Non-asymptotic Query Complexities of Rank-Based Zeroth-order Algorithms on Smooth Functionscited by 2
  20. 2026Online Learning and Equilibrium Computation with Ranking Feedbackcited by 2
  21. 2026What preferences can - and cannot - predict in multi-agent online learningcited by 2
  22. 2026Online Convex Optimization with Dueling Feedbackcited by 2
  23. 2024The Complexity of Computing Robust Mediated Equilibria in Ordinal Gamescited by 1
  24. 2026Implicit regularization of normalized gradient descentcited by 1
  25. 2026Learning generalized Nash equilibria from pairwise preferencescited by 1
  26. 2026Nash without Numbers: A Social Choice Approach to Mixed Equilibria in Context-Ordinal Gamescited by 1
  27. 2026Finding Stationary Points by Comparisonscited by 1

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