Toward Comprehensive 3D Grounding: Orientation Grounding through Vision-Language Models
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Grounding is a core capability of spatial vision-language models, yet most existing work focuses only on where a referred object is. Many 3D tasks also require knowing how it is oriented. Although existing 3D VLMs may predict oriented boxes, box pose does not explicitly capture object-centric orientation or symmetry-induced ambiguities. We introduce orientation grounding, a referring grounding task that predicts an object's 6D orientation and axial symmetry from a language or box query in single-view or multi-view scenes. To support this task, we construct ReferOri, with 331K multi-view and 387K single-view orientation-grounding queries obtained through scalable reconstruction, consistency checking, and human verification. We further present OG-VLM, which adapts a 3D VLM with structured box/orientation outputs, sign and symmetry tokens, and geometry-aware auxiliary losses. Across single-view and multi-view benchmarks, OG-VLM substantially outperforms orientation-aware VLM baselines and surpasses object-level orientation foundation models on scene-level referring benchmarks, showing that explicit orientation grounding is a distinct and learnable capability beyond localization. Downstream results validate its benefit for orientation-related spatial reasoning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 43 of its 50 references that are in the map. First posted on arXiv 27 Sep 2026.
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43 of 50 references.
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- 2025Learning from Videos for 3D World: Enhancing MLLMs with 3D Vision Geometry Priors30 May
- 2024Multi-modal Situated Reasoning in 3D Scenes4 Sep
Other references · 41
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29 more
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