mlsanityData to 14 Oct 2026

The World Won't Wait: Evaluating and Teaching Agents Under a Live Clock

arXiv 2610.20665 ↗First posted 14 Oct 2026cs.AIcited by 0

On the map: LLM agents and tool use → General LLM agent frameworks and benchmarks also fits: Reinforcement learning for LLM agents

Abstract (arXiv)

Large language model (LLM) agents can solve complex interactive tasks, yet reasoning and tool calls take time. In continuously changing environments, an otherwise correct action may arrive too late. We introduce RealtimeBench, with 180 tasks across six game types, to evaluate agents while games continue running during inference. Paired evaluations show that GPT-6.1-sol outperforms the faster Jev when games are paused, but falls behind when they keep running. We propose Two-Timescale Offline Recursive Self-Improvement (TORSI): a slow teacher studies failures and tests corrections in paused games between attempts, then writes reusable instructions for a fast student. The student acts without teacher calls during gameplay, and validation scores determine which updates are adopted. Two rounds raise Jev's average test score from 13.51 to 24.19 on a 0--100 progress scale, improving all six game types. The instructions also improve average scores for three other models without retuning. These findings point toward real-time intelligence: enabling powerful LLM agents to remain effective in a continuously changing world by organizing deliberation, learning, and action across timescales.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use. First posted on arXiv 14 Oct 2026.

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