mlsanityData to 14 Oct 2026

G3AR: Graph-Guided Neural Visual Geometry for Scalable Multi-Sequence Aerial Registration

arXiv 2609.16603 ↗First posted 15 Sep 2026cs.CVcited by 0

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Abstract (arXiv)

Full-context neural visual geometry is impractical for thousands of images, while sequence-based chunking poorly captures irregular non-local overlap in multi-sequence aerial collections. We present Graph-Guided Neural Visual Geometry for Aerial Registration (G3AR), a graph-guided framework for scalable dense neural geometry. Before local inference, G3AR builds a geometrically verified image-proximity graph that guides bounded overlapping chunks and induces a chunk graph whose maximum spanning tree defines alignment topology. Compatible backbones process chunks independently; shared-image predictions then estimate three-dimensional similarity (Sim(3)) transforms that register local cameras and geometry in a common frame. Across four real aerial scenes, G3AR improves pose error and runtime in matched VGGT- and Pi3-backed comparisons, while its DA3 variant achieves the lowest pose error among evaluated neural-geometry methods.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 14 of its 20 references that are in the map. First posted on arXiv 15 Sep 2026.

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References · 14

  1. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  2. 2023LightGlue: Local Feature Matching at Light Speedcited by 590
  3. 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 319
  4. 2024Global Structure-from-Motion Revisitedcited by 218
  5. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  6. 2019MAGSAC++, a fast, reliable and accurate robust estimatorcited by 161
  7. 2023ALIKED: A Lighter Keypoint and Descriptor Extraction Network via Deformable Transformationcited by 121
  8. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 118
  9. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
  10. 2019Graph-Based Parallel Large Scale Structure from Motioncited by 21
  11. 2025LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Mergingcited by 17
  12. 2025InstantSfM: Towards GPU-Native SfM for the Deep Learning Eracited by 5
2 more
  1. 2025SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenescited by 4
  2. 2026MERG3R: A Divide-and-Conquer Approach to Large-Scale Neural Visual Geometrycited by 3

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