mlsanityData to 14 Oct 2026

Revisiting Topological Graphs for Macro Action based Closed-loop Reinforcement Learning of Vision Language Navigation in Continuous Environment

arXiv 2609.03906 ↗First posted 3 Sep 2026cs.ROcited by 0

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Vision-Language Navigation in Continuous Environments (VLN-CE) requires an agent to follow natural language instructions through unseen environments. Existing imitation learning (IL) pipelines struggle in this closed-loop setting: behavior cloning suffers from distribution shift, and DAgger's expert actions become ambiguous upon trajectory deviation. While Reinforcement Learning (RL) offers a natural paradigm to address this, directly applying RL to micro action spaces is sample-inefficient due to reward sparsity. To overcome this bottleneck, we reformulate VLN-CE as a Hierarchical Markov Decision Process (MDP), explicitly decoupling high-level planning from low-level control. By abstracting the environment into a topological graph, our high-level policy operates on a macro action space of frontier nodes, with a training-free low-level controller acting as its state transition, which significantly compresses the decision horizon and makes closed-loop RL tractable. To support RL optimization on the macro MDP, we propose an action-aware value head to effectively evaluate state values under the dynamic frontier action space, powering a graph-based PPO. Extensive experiments demonstrate the effectiveness of our architecture. Finally, our model achieves state-of-the-art performance on the R2R-CE and RxR-CE benchmarks.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 28 of its 30 references that are in the map. First posted on arXiv 3 Sep 2026.

Builds on

28 of 30 references.

References · 28

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  12. 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 414
16 more
  1. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
  2. 2020Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-trainingcited by 231
  3. 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 169
  4. 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 156
  5. 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 129
  6. 2022BEVBert: Multimodal Map Pre-training for Language-guided Navigationcited by 122
  7. 2025StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modelingcited by 118
  8. 2020Topological Planning with Transformers for Vision-and-Language Navigationcited by 116
  9. 2019General Evaluation for Instruction Conditioned Navigation using Dynamic Time Warpingcited by 105
  10. 2021Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environmentscited by 94
  11. 2024Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigationcited by 65
  12. 2021Less is More: Generating Grounded Navigation Instructions from Landmarkscited by 64
  13. 2025VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuningcited by 63
  14. 2025MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigationcited by 60
  15. 2022Reinforced Structured State-Evolution for Vision-Language Navigationcited by 37
  16. 2025OctoNav: Towards Generalist Embodied Navigationcited by 34

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  1. 2025ETP-R1: Evolving Topological Planning with Reinforcement Fine-tuning for Vision-Language Navigation in Continuous Environments
  2. 2020Evolving Graphical Planner: Contextual Global Planning for Vision-and-Language Navigation
  3. 2025DAgger Diffusion Navigation: DAgger Boosted Diffusion Policy for Vision-Language Navigation
  4. 2026Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigation
  5. 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation
  6. 2024Narrowing the Gap between Vision and Action in Navigation
  7. 2025Deep Reinforcement Learning Based Navigation with Macro Actions and Topological Maps
  8. 2026Language-Conditioned World Modeling for Visual Navigation