mlsanityData to 14 Oct 2026

OmniAssistBench: Assistant-style Interaction Benchmark for Omni-LLMs

arXiv 2608.21360 ↗First posted 21 Aug 2026cs.CVcited by 0

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Abstract (arXiv)

Recent omni-modal large language models (Omni-LLMs) show great potential as real-time video assistants, which continuously perceive environments and guide users to achieve specific goals. Unlike traditional passive video understanding, interactive assistants should actively combine visual states, user goals, and prior knowledge to provide effective help. Evaluating this is rather challenging, as the model's unpredictable response dynamically changes the user's subsequent actions, which static offline datasets cannot accommodate. To address this bottleneck, we introduce OmniAssistBench. To solve the issue of diverging interaction paths where the same user goal can be achieved through various methods, we provide models with predefined priors derived from the source video, requiring them to guide users along the exact same routes. Since real interaction videos are rare, we construct the dataset by reverse-engineering existing Internet videos. We deduce logical user goals and segment the videos into multi-turn clips to simulate continuous interactions. This rigorous pipeline required over 1000 expert person-hours to build the dataset. Results show that the proprietary Gemini-3-Pro reaches 66.4 out of the max point of 100, while the open-source Qwen3-Omni-Instruct achieves 51.2. Although current models generally understand user inputs, they frequently provide incorrect or incomplete answers. Specifically, they struggle with visual prompts (e.g., hand gestures), fail to maintain historical context during multi-turn interactions, and fail to delay response until the target event. Results indicate substantial room for improvement before models can become reliable assistants.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 34 of its 38 references that are in the map. First posted on arXiv 21 Aug 2026.

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References · 34

  1. 2023Visual Instruction Tuningcited by 7,869
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  8. 2024MiniCPM-V: A GPT-4V Level MLLM on Your Phonecited by 1,079
  9. 2025Qwen2.5-Omni Technical Reportcited by 736
  10. 2023EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understandingcited by 680
  11. 2018MELD: A Multimodal Multi-Party Dataset for Emotion Recognition in Conversationscited by 643
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22 more
  1. 2025Qwen3-Omni Technical Reportcited by 497
  2. 2019COIN: A Large-scale Dataset for Comprehensive Instructional Video Analysiscited by 318
  3. 2022Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activitiescited by 287
  4. 2025VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interactioncited by 197
  5. 2025MiniCPM-V 4.5: Cooking Efficient MLLMs via Architecture, Data, and Training Recipecited by 186
  6. 2024VITA: Towards Open-Source Interactive Omni Multimodal LLMcited by 173
  7. 2024Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streamscited by 169
  8. 2024StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understandingcited by 144
  9. 2025OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?cited by 142
  10. 2025Baichuan-Omni-1.5 Technical Reportcited by 111
  11. 2023Video-Bench: A Comprehensive Benchmark and Toolkit for Evaluating Video-based Large Language Modelscited by 107
  12. 2024OmniBench: Towards The Future of Universal Omni-Language Modelscited by 102
  13. 2025EgoLife: Towards Egocentric Life Assistantcited by 91
  14. 2025OmniVideoBench: Towards Audio-Visual Understanding Evaluation for Omni MLLMscited by 59
  15. 2026Seed2.0 Model Card: Towards Intelligence Frontier for Real-World Complexitycited by 58
  16. 2025OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contextscited by 51
  17. 2022A Multimodal Corpus for Emotion Recognition in Sarcasmcited by 29
  18. 2025ProactiveVideoQA: A Comprehensive Benchmark Evaluating Proactive Interactions in Video Large Language Modelscited by 27
  19. 2025On Path to Multimodal Generalist: General-Level and General-Benchcited by 19
  20. 2025BASKET: A Large-Scale Video Dataset for Fine-Grained Skill Estimationcited by 17
  21. 2025The CASTLE 2024 Dataset: Advancing the Art of Multimodal Understandingcited by 16
  22. 2026LifeEval: A Multimodal Benchmark for Assistive AI in Egocentric Daily Life Taskscited by 5

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