MuseCritic: Learning Multi-Aspect Song Rewards through Natural-Language Aesthetic Critiques
On the map: LLM alignment / RLHF / preference optimisation → Preference alignment for recommenders and RAG
Abstract (arXiv)
Long-form song generation models continue to improve in duration, structural coherence, and acoustic complexity, increasing the need for reliable aesthetic rewards aligned with human preferences. However, reward models for complete songs remain limited, and existing evaluators typically predict scores in a single forward pass without readable explanations. To this end, we introduce MuseCritic, a semi-scalar reward model that generates a natural-language critique covering five aesthetic dimensions and uses it as an intermediate representation to predict continuous reward scores. MuseCritic follows a two-stage training pipeline: a teacher model first provides high-quality critiques for supervised fine-tuning, then the fine-tuned model generates its own critiques for reward learning, mitigating training-inference distribution shift. On an in-domain test set of 200 SongEval songs, MuseCritic reduces macro-averaged mean squared error from 0.2875 to 0.2316 and improves macro-averaged LCC, SRCC, and Kendall's tau to 0.9068, 0.8838, and 0.7178, respectively. On the out-of-domain Music Arena benchmark with 733 preference pairs, it achieves 71.35% accuracy and remains competitive with strong music-specific reward models. Using MuseCritic with GRPO also improves Muse-0.6B on all nine aesthetic metrics from SongEval and Audiobox Aesthetics. These results show that critique-conditioned reward modeling reduces scoring error and provides an effective optimization signal for song generation. The project repository is available at https://github.com/WuqnEl/MuseCritic.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Preference alignment for recommenders and RAG, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 28 of its 51 references that are in the map. First posted on arXiv 12 Aug 2026.
Builds on
28 of 51 references.
Closest ancestors · 4
Same direction, newest first
- 2026TuneJury: An Open Metric for Improving Music Generation Preference Alignment15 Jun
- 2026CMI-RewardBench: Evaluating Music Reward Models with Compositional Multimodal Instruction28 Feb
- 2025LeVo: High-Quality Song Generation with Multi-Preference Alignment9 Jun
- 2024MusicRL: Aligning Music Generation to Human Preferences6 Feb
Other references · 24
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- 2023MusicLM: Generating Music From Textcited by 448
- 2025Inference-Time Scaling for Generalist Reward Modelingcited by 239
- 2025Meta Audiobox Aesthetics: Unified Automatic Quality Assessment for Speech, Music, and Soundcited by 137
- 2024Critique-out-Loud Reward Modelscited by 106
12 more
- 2022MuLan: A Joint Embedding of Music Audio and Natural Languagecited by 87
- 2024Self-Generated Critiques Boost Reward Modeling for Language Modelscited by 71
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- 2025ACE-Step: A Step Towards Music Generation Foundation Modelcited by 56
- 2025DiffRhythm: Blazingly Fast and Embarrassingly Simple End-to-End Full-Length Song Generation with Latent Diffusioncited by 46
- 2025SongEval: A Benchmark Dataset for Song Aesthetics Evaluationcited by 26
- 2024PAM: Prompting Audio-Language Models for Audio Quality Assessmentcited by 20
- 2026MOSS-Audio Technical Reportcited by 11
- 2025Music Arena: Live Evaluation for Text-to-Musiccited by 8
- 2026Muse: Towards Reproducible Long-Form Song Generation with Fine-Grained Style Controlcited by 8
- 2026SongBench: A Fine-Grained Multi-Aspect Benchmark for Song Quality Assessmentcited by 7
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- 2026Aligning Language Models for Lyric-to-Melody Generation with Rule-Based Musical Constraints
- 2026Inferring Value Criteria from Ordinal Preferences: An Iterative In-Context Learning Framework for Music Generation ↗
- 2025MuCPT: Music-related Natural Language Model Continued Pretraining
- 2026TrueMuse: A Benchmark for Data Attribution in Text-to-Music Models
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