Semantic Audio-driven Understanding for Dynamic Humanoid Whole Body Control
Not on the map. Why?
Abstract (arXiv)
Recent advances in humanoid robotics and reinforcement learning have enabled the acquisition of highly expressive whole-body motion policies. However, most robotic performances remain based on pre-scripted sequences or externally triggered behaviors, limiting autonomy and responsiveness to dynamic environments. In this work, we introduce a novel multi-modal orchestration framework for semantic audio-driven humanoid control, enabling robots to autonomously select and execute appropriate motion skills in real time. The system processes continuous audio streams and routes them into music or speech branches. Music input is handled via audio fingerprinting and semantic embeddings to retrieve track identity and temporal alignment, allowing dynamic mapping between musical segments and motion policies. Speech input is grounded into a discrete library of imitation-learned skills, enabling direct human-robot interaction. Both modalities share a unified interface that schedules skill execution over a reinforcement learning control pipeline. We validate the approach in simulation and on a Unitree G1 humanoid, showing robust sim-to-real transfer and consistent audio-conditioned policy selection. Supplementary materials are available at the following site: https://lab-rococo-sapienza.github.io/semantic-WBC/
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 21 of its 33 references that are in the map. First posted on arXiv 15 Jul 2026.
Builds on
21 of 33 references.
References · 21
- 2021AST: Audio Spectrogram Transformercited by 634
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
- 2019Learning agile and dynamic motor skills for legged robotscited by 402
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 210
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
- 2023Physically Grounded Vision-Language Models for Robotic Manipulationcited by 163
- 2023Real-World Humanoid Locomotion with Reinforcement Learningcited by 132
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
9 more
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 112
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 86
- 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 60
- 2024Learning Humanoid Locomotion over Challenging Terraincited by 20
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
- 2024A Robotic Skill Learning System Built Upon Diffusion Policies and Foundation Modelscited by 8
- 2025Do You Have Freestyle? Expressive Humanoid Locomotion via Audio Controlcited by 7
- 2026Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recoverycited by 4
- 2025RobotDancing: Residual-Action Reinforcement Learning Enables Robust Long-Horizon Humanoid Motion Trackingcited by 2
Built on by
Not cited yet.