mlsanityData to 14 Oct 2026

CoFL-S: Spatially Queryable Sector Flow Fields for Local Language-Conditioned Navigation

arXiv 2607.02222 ↗First posted 2 Jul 2026cs.RO cs.AIcited by 0

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Abstract (arXiv)

Vision-Language Navigation has increasingly emphasized high-level instruction reasoning, memory, global map construction, and instruction decomposition, while the low-level action representation remains comparatively underexplored. We propose CoFL-S, a low-level vision-language-action framework that predicts a language-conditioned flow field over the robot's local visible sector and generates continuous trajectories by rolling out the predicted field. To train this low-level representation, we convert each VLN-CE episode, originally a whole-episode instruction paired with an action sequence, into frame-level local supervision with aligned sub-instructions and matched action, trajectory, and dense flow-field targets. For evaluation, we introduce a continuous-time Habitat benchmark that isolates low-level action interfaces from instruction decomposition and executes all methods through a shared velocity-command controller, enabling decomposition-independent closed-loop comparison across different planner frequencies rather than fixed discrete forward-and-turn transitions in VLN-CE. Under matched encoders and training settings, CoFL-S consistently outperforms baselines across planner frequencies in the continuous-time Habitat benchmark, and zero-shot real-world closed-loop deployment further shows its advantage over the evaluated baselines beyond simulation. See the project website at https://github.com/ut-dragon-lab/CoFL

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 30 of its 39 references that are in the map. First posted on arXiv 2 Jul 2026.

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30 of 39 references.

References · 30

  1. 2017Attention Is All You Needcited by 60,361
  2. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
  3. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  4. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  5. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
  6. 2017FiLM: Visual Reasoning with a General Conditioning Layercited by 2,333
  7. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
  8. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  9. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
  10. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
  11. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  12. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
18 more
  1. 2025SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Featurescited by 1,188
  2. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
  3. 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
  4. 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 414
  5. 2020A Recurrent Vision-and-Language BERT for Navigationcited by 302
  6. 2021History Aware Multimodal Transformer for Vision-and-Language Navigationcited by 271
  7. 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 211
  8. 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 156
  9. 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 129
  10. 2025StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modelingcited by 118
  11. 2022Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environmentscited by 86
  12. 2020Sub-Instruction Aware Vision-and-Language Navigationcited by 66
  13. 2025NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environmentscited by 45
  14. 2018Following High-level Navigation Instructions on a Simulated Quadcopter with Imitation Learningcited by 27
  15. 2025Rethinking the Embodied Gap in Vision-and-Language Navigation: A Holistic Study of Physical and Visual Disparitiescited by 25
  16. 2024RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigationcited by 23
  17. 2025General Scene Adaptation for Vision-and-Language Navigationcited by 17
  18. 2026CoFL: Continuous Flow Fields for Language-Conditioned Navigationcited by 2

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