DrawingSpinUp: 3D Animation from Single Character Drawings
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Abstract (arXiv)
Animating various character drawings is an engaging visual content creation task. Given a single character drawing, existing animation methods are limited to flat 2D motions and thus lack 3D effects. An alternative solution is to reconstruct a 3D model from a character drawing as a proxy and then retarget 3D motion data onto it. However, the existing image-to-3D methods could not work well for amateur character drawings in terms of appearance and geometry. We observe the contour lines, commonly existing in character drawings, would introduce significant ambiguity in texture synthesis due to their view-dependence. Additionally, thin regions represented by single-line contours are difficult to reconstruct (e.g., slim limbs of a stick figure) due to their delicate structures. To address these issues, we propose a novel system, DrawingSpinUp, to produce plausible 3D animations and breathe life into character drawings, allowing them to freely spin up, leap, and even perform a hip-hop dance. For appearance improvement, we adopt a removal-then-restoration strategy to first remove the view-dependent contour lines and then render them back after retargeting the reconstructed character. For geometry refinement, we develop a skeleton-based thinning deformation algorithm to refine the slim structures represented by the single-line contours. The experimental evaluations and a perceptual user study show that our proposed method outperforms the existing 2D and 3D animation methods and generates high-quality 3D animations from a single character drawing. Please refer to our project page (https://lordliang.github.io/DrawingSpinUp) for the code and generated animations.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Sep 2024.
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Citing papers per year: 2025: 6; 2026: 3.
9 papers.
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2025Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animationcited by 16
- 2025FairyGen: Storied Cartoon Video from a Single Child-Drawn Charactercited by 4
- 2025Occlusion-robust Stylization for Drawing-based 3D Animationcited by 3
- 2025From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characterscited by 2
- 2026See-through: Single-image Layer Decomposition for Anime Characterscited by 2
- 2026Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimizationcited by 1
- 2025DreamDance: Animating Character Art via Inpainting Stable Gaussian Worldscited by 0
- 2026SPECSIA: Stylization Dataset for Novel-View Enhancement in Drawing-based 3D Animationcited by 0
- 2026SPECSIA: Stylization Dataset for Novel-View Enhancement in Drawing-based 3D Animation1 Jul 2026
- 2026Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization27 May 2026
- 2026See-through: Single-image Layer Decomposition for Anime Characters3 Feb 2026
- 2025From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters8 Sep 2025
- 2025Occlusion-robust Stylization for Drawing-based 3D Animation1 Aug 2025
- 2025FairyGen: Storied Cartoon Video from a Single Child-Drawn Character26 Jun 2025
- 2025DreamDance: Animating Character Art via Inpainting Stable Gaussian Worlds30 May 2025
- 2025Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation27 Apr 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025