Learning from Failure: Inference-Time Self-Improvement for Computer-Use Agents
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
also in 2 more
Abstract (arXiv)
Computer-use agents, which leverage multimodal large language models (MLLMs) to operate computers and complete tasks, have attracted significant attention for their utility and versatility. A major challenge in developing these agents is collecting large-scale, high-quality trajectories. The standard approach generates synthetic data through a self-improving loop: an agent is placed in a verifiable environment and iteratively fine-tuned on its successful trajectories. Despite its effectiveness, this paradigm exploits only successful trajectories and discards the failed ones, even though failures carry rich information about a model's weaknesses. In this work, we explore a complementary failure-driven self-improvement loop, a data-centric paradigm that turns failed trajectories into agent improvements. Specifically, we employ an LLM to diagnose failure modes, propose inference-time solutions, and generate code patches -- lightly verified by humans -- that upgrade the agent. We validate this approach with the state-of-the-art OpenCUA-72B model on the OSWorld benchmark, improving the success rate from 42.3% to 48.9%, a gain of 6.6 percentage points, without any additional training cost and with only modest inference overhead. Our results demonstrate that failure-driven self-improvement is a viable complement to success-based pipelines, enabling more efficient agent improvement.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 29 of its 34 references that are in the map. First posted on arXiv 30 Jun 2026.
Builds on
29 of 34 references.
Closest ancestors · 6
Same direction, newest first
- 2025A Survey on Agentic Multimodal Large Language Models13 Oct
- 2025OpenCUA: Open Foundations for Computer-Use Agents12 Aug
- 2025SEAgent: Self-Evolving Computer Use Agent with Autonomous Learning from Experience6 Aug
- 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners19 Apr
- 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use4 Apr
- 2024WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models25 Jan
Other references · 23
- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
- 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,210
- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,134
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
- 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 547
- 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 271
- 2024On the Effects of Data Scale on UI Control Agentscited by 187
- 2025Mobile-Agent-v3: Fundamental Agents for GUI Automationcited by 183
- 2024Agent S: An Open Agentic Framework that Uses Computers Like a Humancited by 182
- 2024Large Language Model-Brained GUI Agents: A Surveycited by 160
- 2024OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Webcited by 156
- 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agentscited by 156
11 more
- 2024Aria-UI: Visual Grounding for GUI Instructionscited by 136
- 2025Scaling Computer-Use Grounding via User Interface Decomposition and Synthesiscited by 132
- 2021Screen2Words: Automatic Mobile UI Summarization with Multimodal Learningcited by 119
- 2025Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learningcited by 79
- 2025OS Agents: A Survey on MLLM-based Agents for General Computing Devices Usecited by 35
- 2025UI-Genie: A Self-Improving Approach for Iteratively Boosting MLLM-based Mobile GUI Agentscited by 33
- 2021Screen Parsing: Towards Reverse Engineering of UI Models from Screenshotscited by 32
- 2025Efficient Agent Training for Computer Usecited by 17
- 2025Grounding Computer Use Agents on Human Demonstrationscited by 16
- 2025Surfer 2: The Next Generation of Cross-Platform Computer Use Agentscited by 5
- 2025See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Togglescited by 4
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026Recursive Self-Improvement in AI: From Bounded Self-Refinement to Autonomous Research Loopscited by 25
- 2026RSIAgent: Autonomous Exploration for Recursive Self-improvement in New Environmentscited by 5
- 2026Root-Cause Attribution Is a Search Problem: Continual Search for Long-Horizon Agent Failurescited by 0
- 2026ScreenHaystack: Finding Blind Zones in GUI Groundingcited by 0
- 2026GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolutioncited by 0
- 2026GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution1 Oct 2026
- 2026ScreenHaystack: Finding Blind Zones in GUI Grounding25 Sep 2026
- 2026RSIAgent: Autonomous Exploration for Recursive Self-improvement in New Environments14 Sep 2026
- 2026Root-Cause Attribution Is a Search Problem: Continual Search for Long-Horizon Agent Failures11 Sep 2026
- 2026Recursive Self-Improvement in AI: From Bounded Self-Refinement to Autonomous Research Loops8 Jul 2026
Similar, not cited
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