mlsanityData to 14 Oct 2026

BoxCtrl: 3D-Aware Visual Prompting for Geometric Image Editing

arXiv 2606.23270 ↗First posted 22 Jun 2026cs.CVcited by 0

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

As instruction-based editing models and multimodal large language models advance, diverse image editing tasks have become feasible. However, achieving precise and consistent geometric image editing, such as translating, scaling, and rotating in 3D space, remains a major challenge. In this work, we introduce BoxCtrl, a 3D-aware visual prompting framework. Unlike text-only or coarse 2D-guided approaches, our method introduces informative RGB 3D bounding boxes projected onto 2D images as visual prompts. The three orthogonal faces of each box are painted with distinct RGB colors, simultaneously encoding position, size, and orientation to provide a compact, intuitive in-context visual example. The key to BoxCtrl's success lies in these well-designed bounding boxes, which decouple geometric control from appearance control. This enables the model to learn consistent correspondences between faces of the same color in the latent space, leading to a precise understanding of geometric intentions and accurate editing results. We introduce a two-stage training paradigm: Supervised Fine-Tuning (SFT) followed by Reinforcement Learning (RL). To address paired data scarcity, we construct a large-scale synthetic dataset for SFT, equipping the model with fundamental editing capabilities. To bridge the synthetic-to-real domain gap, we incorporate an online RL stage leveraging unpaired real-world data. Guided by a reward function evaluating geometric accuracy and visual fidelity, our SFT-RL strategy significantly enhances geometric precision while maintaining photorealistic quality. Extensive experiments demonstrate that BoxCtrl achieves state-of-the-art performance across translation, rotation, scaling, and composite editing tasks.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 28 of its 38 references that are in the map. First posted on arXiv 22 Jun 2026.

Builds on

28 of 38 references.

References · 28

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  5. 2025Qwen-Image Technical Reportcited by 1,044
  6. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  7. 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 612
  8. 2023AnyDoor: Zero-shot Object-level Image Customizationcited by 412
  9. 2024OminiControl: Minimal and Universal Control for Diffusion Transformercited by 340
  10. 2023LooseControl: Lifting ControlNet for Generalized Depth Conditioningcited by 68
  11. 2023OBJECT 3DIT: Language-guided 3D-aware Image Editingcited by 63
  12. 2023Diffusion Handles: Enabling 3D Edits for Diffusion Models by Lifting Activations to 3Dcited by 59
16 more
  1. 2024Image Sculpting: Precise Object Editing with 3D Geometry Controlcited by 45
  2. 2024Magic Fixup: Streamlining Photo Editing by Watching Dynamic Videoscited by 38
  3. 2024GeoDiffuser: Geometry-Based Image Editing with Diffusion Modelscited by 34
  4. 2025Detect Anything 3D in the Wildcited by 33
  5. 2024Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Modelscited by 30
  6. 2025ObjectMover: Generative Object Movement with Video Priorcited by 30
  7. 2026Orient Anything V2: Unifying Orientation and Rotation Understandingcited by 23
  8. 2024Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generationcited by 18
  9. 2025VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priorscited by 14
  10. 2024Customizing Text-to-Image Diffusion with Object Viewpoint Controlcited by 13
  11. 2025Training-free Geometric Image Editing on Diffusion Modelscited by 13
  12. 20253D-Fixup: Advancing Photo Editing with 3D Priorscited by 12
  13. 2025I2V3D: Controllable image-to-video generation with 3D guidancecited by 9
  14. 2025BlenderFusion: 3D-Grounded Visual Editing and Generative Compositingcited by 7
  15. 2025BlobCtrl: Taming Controllable Blob for Element-level Image Editingcited by 2
  16. 2025Controllable 3D Placement of Objects with Scene-Aware Diffusion Modelscited by 2

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  3. 2025Lego-Edit: A General Image Editing Framework with Model-Level Bricks and MLLM Builder
  4. 20253D-Aware Vision-Language Models Fine-Tuning with Geometric Distillation
  5. 2026SI-Edit: Toward Sketch-Instruction Guided Local Image Editing with Pixel-Level Precision
  6. 2026Talk2Move: Reinforcement Learning for Text-Instructed Object-Level Geometric Transformation in Scenes
  7. 20263DrawAgent: Teaching LLM to Draw in 3D with Early Contrastive Experience
  8. 2026GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Models