mlsanityData to 7 Oct 2026

Global Policy-Space Response Oracles for Two-Player Zero-Sum Games

arXiv 2605.28273 ↗First posted 27 May 2026cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

The Policy-Space Response Oracles (PSRO) framework scales equilibrium computation to large zero-sum games by iteratively expanding a restricted strategy set using deep reinforcement learning (DRL). A central challenge is to construct, under limited computational budgets, a small strategy population whose induced game well approximates the full game. Existing PSRO variants typically expand the population using best responses to meta-strategies computed from restricted-game payoffs, which can lead to inefficient expansions that provide limited global improvement. We propose to guide population expansion by directly evaluating the post-expansion population quality. Specifically, we adopt Population Exploitability (PE) to measure how well a restricted strategy set represents the full game, and introduce a two-phase exploration--selection framework that explicitly minimizes PE during expansion. We instantiate this framework as Global PSRO, a practical DRL-based algorithm that efficiently generates candidate responses and estimates PE via parameter-sharing conditional neural networks. Experiments across multiple two-player zero-sum games show that Global PSRO achieves lower exploitability and approximates Nash equilibria with significantly fewer policy iterations than prior PSRO methods.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 14 of its 23 references that are in the map. First posted on arXiv 27 May 2026.

Builds on

14 of 23 references.

References · 14

  1. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  2. 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 265
  3. 2016Deep Reinforcement Learning from Self-Play in Imperfect-Information Gamescited by 153
  4. 2019Open-ended Learning in Symmetric Zero-sum Gamescited by 96
  5. 2019A Generalized Training Approach for Multiagent Learningcited by 53
  6. 2021Modelling Behavioural Diversity for Learning in Open-Ended Gamescited by 39
  7. 2018Deep Reinforcement Learning for Green Security Games with Real-Time Informationcited by 19
  8. 2023Policy Space Diversity for Non-Transitive Gamescited by 15
  9. 2022Anytime PSRO for Two-Player Zero-Sum Gamescited by 9
  10. 2022Efficient Policy Space Response Oraclescited by 8
  11. 2022Simplex Neural Population Learning: Any-Mixture Bayes-Optimality in Symmetric Zero-sum Gamescited by 8
  12. 2023Combining Tree-Search, Generative Models, and Nash Bargaining Concepts in Game-Theoretic Reinforcement Learningcited by 6
2 more
  1. 2023Regularization for Strategy Exploration in Empirical Game-Theoretic Analysiscited by 2
  2. 2016The Distribution of Optimal Strategies in Symmetric Zero-sum Gamescited by 1

Built on by

Not cited yet.