DemoEvolve: Overcoming Sparse Feedback in Agentic Harness Evolution with Demonstrations
On the map: LLM agents and tool use → Software engineering coding agents
Abstract (arXiv)
Harness evolution enables frozen language model agents to adapt to unfamiliar tasks by modifying the external programs that govern their behavior. For long-horizon tasks, each rollout is costly, and a limited interaction budget may yield few examples of effective behavior. Sparse, delayed feedback also makes it difficult for a coding agent to diagnose failures and determine which modifications will improve performance. We present DemoEvolve, which uses human demonstrations to guide harness evolution under limited interaction budgets. The coding agent examines demonstrations alongside its own rollout history, extracts strategies and the conditions under which they apply, and turns them into reusable harness components. We compare demonstration guidance with self-rollout evolution and augmentation with retrieved textual knowledge under the same evolution procedure and agent interaction budget. On held-out seeds, DemoEvolve improves mean capped final-round progress from 16.83 to 20.00 in Balatro and mean floor reached from 18.17 to 28.83 in Slay the Spire 2, compared with the respective base harnesses. These results suggest that demonstrations can help harness evolution make better use of limited interaction experience by providing concrete guidance for diagnosis and modification.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use. Builds on 21 of its 46 references that are in the map. First posted on arXiv 23 May 2026.
Builds on
21 of 46 references.
Closest ancestors · 6
Same direction, newest first
- 2026Agentic Harness Engineering: Observability-Driven Automatic Evolution of Coding-Agent Harnesses28 Apr
- 2025Live-SWE-agent: Can Software Engineering Agents Self-Evolve on the Fly?17 Nov
- 2025CATArena: Evaluating Evolutionary Capabilities of Code Agents via Iterative Tournaments30 Oct
- 2025Huxley-G"odel Machine: Human-Level Coding Agent Development by an Approximation of the Optimal Self-Improving Machine24 Oct
- 2025AlphaEvolve: A coding agent for scientific and algorithmic discovery16 Jun
- 2025A Self-Improving Coding Agent21 Apr
Other references · 15
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
- 2025Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agentscited by 294
- 2026SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learningcited by 252
- 2026Meta-Harness: End-to-End Optimization of Model Harnessescited by 248
- 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Gamescited by 141
- 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluationscited by 118
- 2025MemEvolve: Meta-Evolution of Agent Memory Systemscited by 81
- 2026SkillClaw: Let Skills Evolve Collectively with Agentic Evolvercited by 76
- 2026AutoHarness: improving LLM agents by automatically synthesizing a code harnesscited by 63
- 2026Meta Context Engineering via Agentic Skill Evolutioncited by 42
- 2024GameArena: Evaluating LLM Reasoning through Live Computer Gamescited by 32
- 2025Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Gamescited by 30
3 more
- 2025TextArenacited by 24
- 2026Learning to Continually Learn via Meta-learning Agentic Memory Designscited by 16
- 2025TextAtari: 100K Frames Game Playing with Language Agentscited by 6
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness?cited by 7
- 2026Task-CoEvolve: Efficient Harness Optimization via Adaptive Validation Task Selectioncited by 3
- 2026MetaRSI / RSI2: A Meta-Recursive Self-Improving System for Recursive Self-Improving Systems Themselvescited by 1
- 2026MemeMind: Reference-Guided Trace Construction for Offline Context Optimizationcited by 0
- 2026CineForge: Self-Improving Agents for Long-Horizon Video Generationcited by 0
- 2026MetaRSI / RSI2: A Meta-Recursive Self-Improving System for Recursive Self-Improving Systems Themselves6 Sep 2026
- 2026HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness?1 Sep 2026
- 2026CineForge: Self-Improving Agents for Long-Horizon Video Generation30 Aug 2026
- 2026Task-CoEvolve: Efficient Harness Optimization via Adaptive Validation Task Selection20 Aug 2026
- 2026MemeMind: Reference-Guided Trace Construction for Offline Context Optimization10 Aug 2026
Similar, not cited
Close in wording, no citation either way
- 2026HarnessCompass: Guiding Automatic Harness Evolution toward Generalizable and Effective Agent Harnesses
- 2026Learning from Research: Toward Lifelong Agent Harness Evolution
- 2026Evo-Harness: Context-to-Harness Skill Compilation for Self-Evolving Agents
- 2026Where Does Harness-Optimization Value Live? Localized Gains and the Budget-Splitting Trap in Self-Evolving LLM Agents
- 2026Evo-Bench: Can Language Models Improve Agent Harness?
- 2026FreeEvolve: Learning to Evolve Beyond Fixed Loops
- 2026Verify Smarter, Evolve Further: Efficient Harness Evolution through Behavior-Aware Verification
- 2026Rethinking the Evaluation of Harness Evolution for Agents