mlsanityData to 14 Oct 2026

Robot Squid Game: Quadrupedal Locomotion for Traversing Narrow Tunnels

arXiv 2605.13665 ↗First posted 13 May 2026cs.ROcited by 0

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including tunnels caves and collapsed structures remains a significant challenge Existing methods often struggle with rigid gait patterns limited adaptability to diverse geometries and reliance on oversimplified environmental assumptions This paper introduces a Reinforcement Learning RL framework that combines procedural environment generation with policy distillation to enable robust locomotion across various tunnel configurations Our approach leverages a teacher student training paradigm where specialized expert policies trained on procedurally generated tunnel geometries transfer their knowledge to a unified student policy This strategy eliminates the need for complex reward shaping in end-to-end RL training simplifying the process by breaking down complicated tasks into smaller more manageable components that are easier for the robot to learn By synthesizing diverse tunnel structures during training and distilling navigation strategies into a generalizable policy our method achieves consistent traversal across complex spatial constraints where conventional approaches fail We demonstrate through both simulation and real world experiments that our method enables quadruped robots to successfully traverse challenging confined tunnel environments

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 21 of its 27 references that are in the map. First posted on arXiv 13 May 2026.

Builds on

21 of 27 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024Dexterous Legged Locomotion in Confined 3D Spaces with Reinforcement Learning6 Mar

Other references · 20

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2014Neural Machine Translation by Jointly Learning to Align and Translatecited by 4,548
  3. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  4. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
  5. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
  6. 2019Learning agile and dynamic motor skills for legged robotscited by 504
  7. 2015Policy Distillationcited by 440
  8. 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 382
  9. 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 151
  10. 2024Agile But Safe: Learning Collision-Free High-Speed Legged Locomotioncited by 73
  11. 2023Learning Vision-Based Bipedal Locomotion for Challenging Terraincited by 42
  12. 2023Barkour: Benchmarking Animal-level Agility with Quadruped Robotscited by 41
8 more
  1. 2024Learning to walk in confined spaces using 3D representationcited by 22
  2. 2021Learning to Navigate Sidewalks in Outdoor Environmentscited by 15
  3. 2022Learning Dynamic Bipedal Walking Across Stepping Stonescited by 9
  4. 2023ArtPlanner: Robust Legged Robot Navigation in the Fieldcited by 8
  5. 2024Walking with Terrain Reconstruction: Learning to Traverse Risky Sparse Footholdscited by 8
  6. 2023Terrain Recognition and Contact Force Estimation through a Sensorized Paw for Legged Robotscited by 3
  7. 2019Walking Posture Adaptation for Legged Robot Navigation in Confined Spacescited by 2
  8. 2021Terrain-perception-free Quadrupedal Spinning Locomotion on Versatile Terrains: Modeling, Analysis, and Experimental Validationcited by 1

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Not cited yet.

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  1. 2026Agile perceptive multi-skill locomotion for quadrupedal robots in the wild
  2. 2025Skill-Nav: Enhanced Navigation with Versatile Quadrupedal Locomotion via Waypoint Interface
  3. 2026Learning Highly Dynamic Skills Transition for Quadruped Jumping Through Constrained Space ↗
  4. 2025Acrobotics: A Generalist Approach to Quadrupedal Robots' Parkour
  5. 2025Hierarchical Reinforcement Learning and Value Optimization for Challenging Quadruped Locomotion
  6. 2025Parkour in the Wild: Learning a General and Extensible Agile Locomotion Policy Using Multi-expert Distillation and RL Fine-tuning
  7. 2026Training and Simulation of Quadrupedal Robot in Adaptive Stair Climbing and Descending for Indoor Firefighting: An End-to-End Reinforcement Learning Approach
  8. 2024Reinforcement Learning For Quadrupedal Locomotion: Current Advancements And Future Perspectives