mlsanityData to 14 Oct 2026

Improving Human Image Animation via Semantic Representation Alignment

arXiv 2605.10523 ↗First posted 11 May 2026cs.CVcited by 1

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Abstract (arXiv)

The field of image-to-video generation has made remarkable progress. However, challenges such as human limb twisting and facial distortion persist, especially when generating long videos or modeling intensive motions. Existing human image animation works address these issues by incorporating human-specific semantic representations, e.g., dense poses or ID embeddings, as additional conditions. However, conditioning on these representations could decrease the generation flexibility. Moreover, their reliance on RGB pixel supervision also lacks emphasis on learning necessary 3D geometric relationships and temporal coherence. In contrast, we introduce a novel approach named SemanticREPA that leverages these semantic representations as supervision signals through representation alignment. Specifically, we begin by training a structure alignment module that aligns the structure representations obtained from video latents with video depth estimation features. We then fix the pretrained module, and utilize it to provide additional supervision on the structure representations of the diffusion models, achieving structure rectification to generate coherent and stable human structures. Simultaneously, we develop an ID alignment module to align the ID representations of the generated videos to face recognition features. We further propose to use the predicted structure representations to refine identity restoration in relevant regions. With structure and ID alignment, our method demonstrates superior quality on extended character motions and enhanced character consistency.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 50 of its 68 references that are in the map. First posted on arXiv 11 May 2026.

Builds on

50 of 68 references.

References · 50

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38 more
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Citing papers per year: 2026: 1.

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  1. 2025StableAnimator++: Overcoming Pose Misalignment and Face Distortion for Human Image Animation
  2. 2025Multi-identity Human Image Animation with Structural Video Diffusion
  3. 2026RefAlign: Representation Alignment for Reference-to-Video Generation
  4. 2024ID-Animator: Zero-Shot Identity-Preserving Human Video Generation
  5. 2024VividPose: Advancing Stable Video Diffusion for Realistic Human Image Animation
  6. 2026Representation Alignment for Just Image Transformers is not Easier than You Think
  7. 2025Dynamic Reflections: Probing Video Representations with Text Alignment
  8. 2026Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models