mlsanityData to 14 Oct 2026

Context-Nav: Context-Driven Exploration and Viewpoint-Aware 3D Spatial Reasoning for Instance Navigation

arXiv 2603.09506 ↗First posted 10 Mar 2026cs.CV cs.ROcited by 2

On the map: LLM reasoning → Spatial and embodied reasoning

Abstract (arXiv)

Text-goal instance navigation (TGIN) asks an agent to resolve a single, free-form description into actions that reach the correct object instance among same-category distractors. We present textitContext-Nav, which elevates long, contextual captions from a local matching cue to a global exploration prior and verifies candidates through 3D spatial reasoning. First, we compute dense text-image alignments for a value map that ranks frontiers -- guiding exploration toward regions consistent with the entire description rather than early detections. Second, upon observing a candidate, we perform a viewpoint-aware relation check: the agent samples plausible observer poses, aligns local frames, and accepts a target only if the spatial relations can be satisfied from at least one viewpoint. The pipeline requires no task-specific training or fine-tuning; we attain state-of-the-art performance on InstanceNav and CoIN-Bench. Ablations show that (i) encoding full captions into the value map avoids wasted motion and (ii) explicit, viewpoint-aware 3D verification prevents semantically plausible but incorrect stops. This suggests that geometry-grounded spatial reasoning is a scalable alternative to heavy policy training or human-in-the-loop interaction for fine-grained instance disambiguation in cluttered 3D scenes.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 12 of its 112 references that are in the map. First posted on arXiv 10 Mar 2026.

Builds on

12 of 112 references.

References · 12

  1. 2025Qwen2.5-VL Technical Reportcited by 5,587
  2. 2025gpt-oss-120b & gpt-oss-20b Model Cardcited by 1,386
  3. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
  4. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
  5. 2018On Evaluation of Embodied Navigation Agentscited by 547
  6. 2023Faster Segment Anything: Towards Lightweight SAM for Mobile Applicationscited by 352
  7. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 244
  8. 2021BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environmentscited by 165
  9. 2023SAM3D: Segment Anything in 3D Scenescited by 157
  10. 2020Rearrangement: A Challenge for Embodied AIcited by 155
  11. 2023The devil is in the fine-grained details: Evaluating open-vocabulary object detectors for fine-grained understandingcited by 29
  12. 2023FGPrompt: Fine-grained Goal Prompting for Image-goal Navigationcited by 22

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2026VCN-Bench: A Video-Contextualized Navigation Benchmark for Spatial Reasoning over Prior Visual Experience
  2. 2025CoNav: Collaborative Cross-Modal Reasoning for Embodied Navigation
  3. 2026AgentVLN: Towards Agentic Vision-and-Language Navigation
  4. 2026Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation
  5. 2024TopV-Nav: Unlocking the Top-View Spatial Reasoning Potential of MLLM for Zero-shot Object Navigation
  6. 2025Vision-and-Language Navigation with Analogical Textual Descriptions in LLMs
  7. 2023Navigating to Objects Specified by Images
  8. 2026SR-Nav: Spatial Relationships Matter for Zero-shot Object Goal Navigation