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On-line Learning in Tree MDPs by Treating Policies as Bandit Arms

arXiv 2605.04979 ↗First posted 6 May 2026cs.AI cs.LGcited by 0

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Abstract (arXiv)

A Tree Markov Decision Problem (T-MDP) is a finite-horizon MDP with a starting state s1, in which every state is reachable from s1 through exactly one state-action trajectory. T-MDPs arise naturally as abstractions of decision making in sequential games with perfect recall, against stationary opponents. We consider the problem of on-line learning in T-MDPs, both in the PAC and the regret-minimisation regimes. We show that well-known bandit algorithms -- textscLucb and textscUcb -- can be applied on T-MDPs by treating each policy as an arm. The apparent technical challenge in this approach is that the number of policies is exponential in the number of states. Our main innovation is in the design of confidence bounds based on data shared by the policies, so that the bandit algorithms can yet be implemented with polynomial memory and per-step computation. We obtain instance-dependent upper bounds on sample complexity and regret that sum a ``gap term'' from every terminal state, rather than every policy. Empirically, our algorithms consistently outperform available alternatives on a suite of hidden-information games.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 19 of its 55 references that are in the map. First posted on arXiv 6 May 2026.

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References · 19

  1. 2022Training language models to follow instructions with human feedbackcited by 15,971
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  9. 2021Fine-Grained Gap-Dependent Bounds for Tabular MDPs via Adaptive Multi-Step Bootstrapcited by 49
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  11. 2020Planning in Markov Decision Processes with Gap-Dependent Sample Complexitycited by 34
  12. 2022Near-Optimal Learning of Extensive-Form Games with Imperfect Informationcited by 26
7 more
  1. 2022Optimistic PAC Reinforcement Learning: the Instance-Dependent Viewcited by 17
  2. 2020Joint Policy Search for Multi-agent Collaboration with Imperfect Informationcited by 13
  3. 2021Model-Free Online Learning in Unknown Sequential Decision Making Problems and Gamescited by 12
  4. 2023Towards Instance-Optimality in Online PAC Reinforcement Learningcited by 7
  5. 2025Sharp Gap-Dependent Variance-Aware Regret Bounds for Tabular MDPscited by 4
  6. 2025A View of the Certainty-Equivalence Method for PAC RL as an Application of the Trajectory Tree Methodcited by 2
  7. 2022Towards Using Fully Observable Policies for POMDPscited by 1

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