Multi-User Dueling Bandits: A Fair Approach using Nash Social Welfare
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
Learning from human preference data is becoming a useful tool, from fine-tuning large language models to training reinforcement learning agents. However, in most scenarios, the model is trained on the average preference of all human evaluators, which, under large variations of preferences, can be unfair to minority groups. In this work, we consider fairness in dueling bandits, a standard framework for online learning from preference data. We assume that each user has a (potentially distinct) Condorcet winner, which is an arm preferred to every other arm. Using these user-specific Condorcet winners as reference points, we evaluate and score arms according to their performance relative to the corresponding winner. To promote fairness across heterogeneous users, we adopt the well-established Nash Social Welfare objective, which maximizes the product of user utilities, thereby inherently penalizing inequality and preventing the marginalization of any single user. Within this framework, we construct a hard instance to establish a regret lower bound of Omega(T2/3min(K,D)^frac13) for a time horizon T, K arms, and D users, which, to the best of our knowledge, is the first result quantifying the cost of fairness in dueling bandits with heterogeneous preferences. We then present the Fair-Explore-Then-Commit and Fair-ε-Greedy algorithms with a Condorcet winner identification phase. We further derive their regret upper bounds that match the lower-bound dependence on T up to logarithmic factors.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 23 of its 41 references that are in the map. First posted on arXiv 3 May 2026.
Builds on
23 of 41 references.
Closest ancestors · 2
Same direction, newest first
- 2019Fine-Tuning Language Models from Human Preferences18 Sep
- 2017Deep reinforcement learning from human preferences12 Jun
Other references · 21
- 2016Equality of Opportunity in Supervised Learningcited by 2,007
- 2017Counterfactual Fairnesscited by 804
- 2016Inherent Trade-Offs in the Fair Determination of Risk Scorescited by 586
- 2014Algorithms for multi-armed bandit problemscited by 64
- 2018A Contextual Bandit Bake-offcited by 64
- 2020Learning Fair Policies in Multiobjective (Deep) Reinforcement Learning with Average and Discounted Rewardscited by 60
- 2015Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problemcited by 52
- 2020Fair Algorithms for Multi-Agent Multi-Armed Banditscited by 41
- 2015Copeland Dueling Banditscited by 36
- 2015Sparse Dueling Banditscited by 29
- 2017Multi-objective Bandits: Optimizing the Generalized Gini Indexcited by 28
- 2022Welfare and Fairness in Multi-objective Reinforcement Learningcited by 20
9 more
- 2022Fairness and Welfare Quantification for Regret in Multi-Armed Banditscited by 17
- 2017Dueling Bandits With Weak Regretcited by 15
- 2022Socially Fair Reinforcement Learningcited by 13
- 2022An Efficient Algorithm for Fair Multi-Agent Multi-Armed Bandit with Low Regretcited by 10
- 2016Nash Social Welfare Approximation for Strategic Agentscited by 9
- 2023Nash Regret Guarantees for Linear Banditscited by 9
- 2024No-Regret Learning for Fair Multi-Agent Social Welfare Optimizationcited by 8
- 2025Navigating the Social Welfare Frontier: Portfolios for Multi-objective Reinforcement Learningcited by 5
- 2018Dueling Bandits with Qualitative Feedbackcited by 3
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- 2022Group Meritocratic Fairness in Linear Contextual Bandits
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- 2026Efficient Exploration for Iterative Nash Preference Optimization