mlsanityData to 14 Oct 2026

From Static to Interactive: Adapting Visual in-Context Learners for User-Driven Tasks

arXiv 2604.06748 ↗First posted 8 Apr 2026cs.CVcited by 1

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Abstract (arXiv)

Visual in-context learning models are designed to adapt to new tasks by leveraging a set of example input-output pairs, enabling rapid generalization without task-specific fine-tuning. However, these models operate in a fundamentally static paradigm: while they can adapt to new tasks, they lack any mechanism to incorporate user-provided guidance signals such as scribbles, clicks, or bounding boxes to steer or refine the prediction process. This limitation is particularly restrictive in real-world applications, where users want to actively guide model predictions, e.g., by highlighting the target object for segmentation, indicating a region which should be visually altered, or isolating a specific person in a complex scene to run targeted pose estimation. In this work, we propose a simple method to transform static visual in-context learners, particularly the DeLVM approach, into highly controllable, user-driven systems, i.e., Interactive DeLVM, enabling seamless interaction through natural visual cues such as scribbles, clicks, or drawing boxes. Specifically, by encoding interactions directly into the example input-output pairs, we keep the philosophy of visual in-context learning intact: enabling users to prompt models with unseen interactions without fine-tuning and empowering them to dynamically steer model predictions with personalized interactions. Our experiments demonstrate that SOTA visual in-context learning models fail to effectively leverage interaction cues, often ignoring user guidance entirely. In contrast, our method excels in controllable, user-guided scenarios, achieving improvements of +7.95% IoU for interactive segmentation, +2.46 PSNR for directed super-resolution, and -3.14% LPIPS for interactive object removal. With this, our work bridges the gap between rigid static task adaptation and fluid interactivity for user-centric visual in-context learning.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 36 of its 48 references that are in the map. First posted on arXiv 8 Apr 2026.

Builds on

36 of 48 references.

References · 36

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24 more
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