A3R: Agentic Affordance Reasoning via Cross-Dimensional Evidence in 3D Gaussian Scenes
On the map: LLM reasoning → Spatial and embodied reasoning
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Abstract (arXiv)
Affordance reasoning in 3D Gaussian scenes aims to identify the region that supports the action specified by a given text instruction in complex environments. Existing methods typically cast this problem as one-shot prediction from static scene observations, assuming sufficient evidence is already available for reasoning. However, in complex 3D scenes, many failure cases arise not from weak prediction capacity, but from incomplete task-relevant evidence under fixed observations. To address this limitation, we reformulate fine-grained affordance reasoning as a sequential evidence acquisition process, where ambiguity is progressively reduced through complementary 3D geometric and 2D semantic evidence. Building on this formulation, we propose A3R, an agentic affordance reasoning framework that enables an MLLM-based policy to iteratively select evidence acquisition actions and update the affordance belief through cross-dimensional evidence acquisition. To optimize such sequential decision making, we further introduce a GRPO-based policy learning strategy that improves evidence acquisition efficiency and reasoning accuracy. Extensive experiments on scene-level benchmarks show that A3R consistently surpasses static one-shot baselines, demonstrating the advantage of agentic cross-dimensional evidence acquisition for fine-grained affordance reasoning in complex 3D Gaussian scenes.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 13 of its 43 references that are in the map. First posted on arXiv 2 Apr 2026.
Builds on
13 of 43 references.
Closest ancestors · 3
Same direction, newest first
- 2025A4-Agent: An Agentic Framework for Zero-Shot Affordance Reasoning16 Dec
- 2025AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models13 Nov
- 2025SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting31 Jul
Other references · 10
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 8,851
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2025SAM 3: Segment Anything with Conceptscited by 835
- 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
- 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 288
- 2016Learning Social Affordance for Human-Robot Interactioncited by 20
- 2025Tackling View-Dependent Semantics in 3D Language Gaussian Splattingcited by 15
- 2026ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulationcited by 14
- 2025Visibility-Aware Language Aggregation for Open-Vocabulary Segmentation in 3D Gaussian Splattingcited by 8
- 2025EgoSplat: Open-Vocabulary Egocentric Scene Understanding with Language Embedded 3D Gaussian Splattingcited by 4
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- 2026ThinkAfford: Affordance-Centric Reasoning for Fine-Grained 3D Grounding in Cluttered Scenes
- 2024SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language Model
- 20253D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds
- 2025TRACE: Textual Reasoning for Affordance Coordinate Extraction
- 2025Afford-X: Generalizable and Slim Affordance Reasoning for Task-oriented Manipulation
- 2026Affordance Agent Harness: Verification-Gated Skill Orchestration
- 2026Grounding by Remembering: Cross-Scene and In-Scene Memory for 3D Functional Affordances
- 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinement