mlsanityData to 14 Oct 2026

SVCBench: A Streaming Video Counting Benchmark for Spatial-Temporal State Maintenance

arXiv 2603.12703 ↗First posted 13 Mar 2026cs.CVcited by 6

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Abstract (arXiv)

Video understanding requires models to continuously track and update world state during playback. Although existing benchmarks have advanced video understanding evaluation across multiple dimensions, they provide limited visibility into how models maintain world state over time. We propose SVCBench, a Streaming Video Counting Benchmark that repositions counting as a minimal, controlled probe for diagnosing models' world-state maintenance capability. We decompose this capability into object counting and event counting, forming 8 fine-grained subcategories. Object counting covers tracking currently visible objects and cumulative unique identities, while event counting covers detecting instantaneous actions and tracking complete activity cycles. SVCBench contains 406 videos with frame-by-frame annotations of 10,071 event occurrences and object state changes, yielding 1,000 streaming QA pairs with 4,576 query points distributed along video timelines. By observing state maintenance trajectories through streaming multi-point queries, we design three complementary metrics to diagnose numerical precision, trajectory consistency, and temporal awareness. Evaluations of mainstream video-language models show that current models still exhibit significant deficiencies in spatial-temporal state maintenance, with especially poor performance on periodic event counting. SVCBench provides a diagnostic framework for measuring and improving state maintenance in video understanding systems. Our code and data are available at https://buaa-colalab.github.io/SVCBench.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 30 of its 36 references that are in the map. First posted on arXiv 13 Mar 2026.

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30 of 36 references.

References · 30

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18 more
  1. 2024LVBench: An Extreme Long Video Understanding Benchmarkcited by 410
  2. 2024MLVU: Benchmarking Multi-task Long Video Understandingcited by 292
  3. 2025OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?cited by 142
  4. 2026Molmo2: Open Weights and Data for Vision-Language Models with Video Understanding and Groundingcited by 139
  5. 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reactioncited by 127
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  10. 2024TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Modelscited by 73
  11. 2024VideoEspresso: A Large-Scale Chain-of-Thought Dataset for Fine-Grained Video Reasoning via Core Frame Selectioncited by 65
  12. 2025OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modelingcited by 62
  13. 2025LiveStar: Live Streaming Assistant for Real-World Online Video Understandingcited by 25
  14. 2024RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigationcited by 23
  15. 2025RTV-Bench: Benchmarking MLLM Continuous Perception, Understanding and Reasoning through Real-Time Videocited by 21
  16. 2025AV-Reasoner: Improving and Benchmarking Clue-Grounded Audio-Visual Counting for MLLMscited by 16
  17. 2025CountLLM: Towards Generalizable Repetitive Action Counting via Large Language Modelcited by 14
  18. 2025Native Visual Understanding: Resolving Resolution Dilemmas in Vision-Language Modelscited by 11

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Citing papers per year: 2026: 6.

6 papers.