mlsanityData to 7 Oct 2026

ResWM: Residual-Action World Model for Visual RL

arXiv 2603.11110 ↗First posted 11 Mar 2026cs.RO cs.AIcited by 2

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Learning predictive world models from raw visual observations is a central challenge in reinforcement learning (RL), especially for robotics and continuous control. Conventional model-based RL frameworks directly condition future predictions on absolute actions, which makes optimization unstable: the optimal action distributions are task-dependent, unknown a priori, and often lead to oscillatory or inefficient control. To address this, we introduce the Residual-Action World Model (ResWM), a new framework that reformulates the control variable from absolute actions to residual actions -- incremental adjustments relative to the previous step. This design aligns with the inherent smoothness of real-world control, reduces the effective search space, and stabilizes long-horizon planning. To further strengthen the representation, we propose an Observation Difference Encoder that explicitly models the changes between adjacent frames, yielding compact latent dynamics that are naturally coupled with residual actions. ResWM is integrated into a Dreamer-style latent dynamics model with minimal modifications and no extra hyperparameters. Both imagination rollouts and policy optimization are conducted in the residual-action space, enabling smoother exploration, lower control variance, and more reliable planning. Empirical results on the DeepMind Control Suite demonstrate that ResWM achieves consistent improvements in sample efficiency, asymptotic returns, and control smoothness, significantly surpassing strong baselines such as Dreamer and TD-MPC. Beyond performance, ResWM produces more stable and energy-efficient action trajectories, a property critical for robotic systems deployed in real-world environments. These findings suggest that residual action modeling provides a simple yet powerful principle for bridging algorithmic advances in RL with the practical requirements of robotics.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 32 of its 57 references that are in the map. First posted on arXiv 11 Mar 2026.

Builds on

32 of 57 references.

References · 32

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20 more
  1. 2024Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animationcited by 172
  2. 2021Stabilizing Deep Q-Learning with ConvNets and Vision Transformers under Data Augmentationcited by 101
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Adapting World Models with Latent-State Dynamics Residuals
  2. 2026Learning Visual Feature-Based World Models via Residual Latent Action
  3. 2026LaWM: Least Action World Models for Long-Horizon Physical Consistency from Visual Observations
  4. 2026R2-WAM: Repair-and-Reject Post-Training for World Action Models
  5. 2026WCM: A World Critic Model for Vision-Language-Action Reinforcement Learning
  6. 2026WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL
  7. 2026World Action Modeling with Progressive Visual Planning
  8. 2026An Action Is Worth One Patch: Unified World-Action Modeling with PatchWAM