Embodied Human Simulation for Quantitative Design and Analysis of Interactive Robotics
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Abstract (arXiv)
Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human biomechanics and motor responses. Traditional experiments rely on indirect metrics without measuring human internal states, such as muscle forces or joint loads. To address this issue, we develop a scalable simulation-based framework for the quantitative analysis of physical human-robot interaction. At its core is a full-body musculoskeletal model serving as a predictive surrogate for the human dynamical system. Driven by a reinforcement learning controller, it generates adaptive, physiologically grounded motor behaviors. We employ a sequential training pipeline where the pre-trained human motion control policy acts as a consistent evaluator, making large-scale design space exploration computationally tractable. By simulating the coupled human-robot system, the framework provides access to internal biomechanical metrics, offering a systematic way to concurrently co-optimize a robot's structural parameters and control policy. We demonstrate its capability in optimizing human-exoskeleton interactions, showing improved joint alignment and reduced contact forces. This work establishes embodied human simulation as a scalable paradigm for interactive robotics design.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 11 of its 40 references that are in the map. First posted on arXiv 10 Mar 2026.
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11 of 40 references.
References · 11
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,179
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2019Active Domain Randomizationcited by 161
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
- 2019Assistive Gym: A Physics Simulation Framework for Assistive Roboticscited by 44
- 2023Self Model for Embodied Intelligence: Modeling Full-Body Human Musculoskeletal System and Locomotion Control with Hierarchical Low-Dimensional Representationcited by 16
- 2024DynSyn: Dynamical Synergistic Representation for Efficient Learning and Control in Overactuated Embodied Systemscited by 12
- 2023Aligning Robot and Human Representationscited by 11
- 2026Exo-Plore: Exploring Exoskeleton Control Space through Human-aligned Simulationcited by 6
- 2021Neuromechanical model-based adaptive control of bi-lateral ankle exoskeletons: biological joint torque and electromyogram reduction across walking conditionscited by 1
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Citing papers per year: 2026: 1.
1 paper.