Interactive Benchmarks
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Abstract (arXiv)
Existing reasoning evaluation paradigms suffer from different limitations: fixed benchmarks are increasingly saturated and vulnerable to contamination, while preference-based evaluations rely on subjective judgments. We argue that a core aspect of intelligence is the ability to decide what information to acquire and how to use it effectively. We propose Interactive Benchmarks, a unified evaluation paradigm that assesses a model's reasoning ability through budgeted multi-turn interaction. We evaluate models under this framework in two settings: Interactive Proofs, where models interact with a judge to solve Logic, UI2Html, and Mathematics tasks under objective feedback; and Interactive Games, where models reason strategically to maximize long-horizon utilities. Our results show that interactive benchmarks provide a more robust assessment of this dimension of model intelligence, revealing substantial room for improvement in interactive scenarios.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 30 of its 37 references that are in the map. First posted on arXiv 5 Mar 2026.
Builds on
30 of 37 references.
References · 30
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18 more
- 2023GAIA: a benchmark for General AI Assistantscited by 1,084
- 2025OpenAI GPT-5 System Cardcited by 910
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- 2016Revisiting Active Perceptioncited by 90
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- 2026DeepSearchQA: Bridging the Comprehensiveness Gap for Deep Research Agentscited by 44
- 2024Interactive-KBQA: Multi-Turn Interactions for Knowledge Base Question Answering with Large Language Modelscited by 25
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- 2025TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Modelscited by 12
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Built on by
Citing papers per year: 2026: 3.
3 papers.
Similar, not cited
Close in wording, no citation either way
- 2026Evaluating Interactive Reasoning in Large Language Models: A Hierarchical Benchmark with Executable Games
- 2025MTR-Bench: A Comprehensive Benchmark for Multi-Turn Reasoning Evaluation
- 2025Evaluating Language Models' Evaluations of Games
- 2026Characterizing, Evaluating, and Optimizing Complex Reasoning
- 2024LogicGame: Benchmarking Rule-Based Reasoning Abilities of Large Language Models
- 2025Interactive Reasoning: Visualizing and Controlling Chain-of-Thought Reasoning in Large Language Models
- 2026InteractBench: Benchmarking LLMs on Competitive Programming under Unrevealed Information
- 2026Gaming the Judge: Unfaithful Chain-of-Thought Can Undermine Agent Evaluation