mlsanityData to 14 Oct 2026

Fairness Begins with State: Purifying Latent Preferences for Hierarchical Reinforcement Learning in Interactive Recommendation

arXiv 2603.03820 ↗First posted 4 Mar 2026cs.LG cs.AIcited by 0

On the map: Deep reinforcement learning methods → RL training of language and agent models

Abstract (arXiv)

Interactive recommender systems (IRS) are increasingly optimized with Reinforcement Learning (RL) to capture the sequential nature of user-system dynamics. However, existing fairness-aware methods often suffer from a fundamental oversight: they assume the observed user state is a faithful representation of true preferences. In reality, implicit feedback is contaminated by popularity-driven noise and exposure bias, creating a distorted state that misleads the RL agent. We argue that the persistent conflict between accuracy and fairness is not merely a reward-shaping issue, but a state estimation failure. In this work, we propose DSRM-HRL, a framework that reformulates fairness-aware recommendation as a latent state purification problem followed by decoupled hierarchical decision-making. We introduce a Denoising State Representation Module (DSRM) based on diffusion models to recover the low-entropy latent preference manifold from high-entropy, noisy interaction histories. Built upon this purified state, a Hierarchical Reinforcement Learning (HRL) agent is employed to decouple conflicting objectives: a high-level policy regulates long-term fairness trajectories, while a low-level policy optimizes short-term engagement under these dynamic constraints. Extensive experiments on high-fidelity simulators (KuaiRec, KuaiRand) demonstrate that DSRM-HRL effectively breaks the "rich-get-richer" feedback loop, achieving a superior Pareto frontier between recommendation utility and exposure equity.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 13 of its 28 references that are in the map. First posted on arXiv 4 Mar 2026.

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13 of 28 references.

References · 13

  1. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  2. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
  3. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,241
  4. 2018Learning to Reweight Examples for Robust Deep Learningcited by 675
  5. 2022A Survey on the Fairness of Recommender Systemscited by 102
  6. 2023DiffuRec: A Diffusion Model for Sequential Recommendationcited by 93
  7. 2020Denoising Implicit Feedback for Recommendationcited by 80
  8. 2021Towards Long-term Fairness in Recommendationcited by 77
  9. 2022KuaiRand: An Unbiased Sequential Recommendation Dataset with Randomly Exposed Videoscited by 72
  10. 2019Degenerate Feedback Loops in Recommender Systemscited by 67
  11. 2023Alleviating Matthew Effect of Offline Reinforcement Learning in Interactive Recommendationcited by 38
  12. 2017Deep Reinforcement Learning for List-wise Recommendationscited by 35
1 more
  1. 2023KuaiSim: A Comprehensive Simulator for Recommender Systemscited by 30

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  1. 2026Proactive Guiding Strategy for Item-side Fairness in Interactive Recommendation
  2. 2025Revisiting Fairness-aware Interactive Recommendation: Item Lifecycle as a Control Knob
  3. 2025Energy-Guided Diffusion Sampling for Long-Term User Behavior Prediction in Reinforcement Learning-based Recommendation
  4. 2025Fine-Tuning Diffusion-Based Recommender Systems via Reinforcement Learning with Reward Function Optimization
  5. 2026LLM-Enhanced Reinforcement Learning for Long-Term User Satisfaction in Interactive Recommendation
  6. 2026Fairness Attacks on Recommender Systems
  7. 2024Hierarchical Reinforcement Learning for Temporal Abstraction of Listwise Recommendation
  8. 2024How Fair is Your Diffusion Recommender Model?