mlsanityData to 7 Oct 2026

From Perception to Action: An Interactive Benchmark for Vision Reasoning

arXiv 2602.21015 ↗First posted 24 Feb 2026cs.CVcited by 4

On the map: LLM reasoning → Spatial and embodied reasoning

Abstract (arXiv)

Understanding the physical structure is essential for real-world applications such as embodied agents, interactive design, and long-horizon manipulation. Yet, prevailing Vision-Language Model (VLM) evaluations still center on structure-agnostic, single-turn setups (e.g., VQA), which fail to assess agents' ability to reason about how geometry, contact, and support relations jointly constrain what actions are possible in a dynamic environment. To address this gap, we introduce the Causal Hierarchy of Actions and Interactions (CHAIN) benchmark, an interactive 3D, physics-driven testbed designed to evaluate whether models can understand, plan, and execute structured action sequences grounded in physical constraints. CHAIN shifts evaluation from passive perception to active problem solving, spanning tasks such as interlocking mechanical puzzles and 3D stacking and packing. We conduct a comprehensive study of state-of-the-art VLMs and diffusion-based models under unified interactive settings. Our results show that top-performing models still struggle to internalize physical structure and causal constraints, often failing to produce reliable long-horizon plans and cannot robustly translate perceived structure into effective actions. The project is available at https://social-ai-studio.github.io/CHAIN/.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 27 of its 51 references that are in the map. First posted on arXiv 24 Feb 2026.

Builds on

27 of 51 references.

Closest ancestors · 1

Same direction, newest first

  1. 2026CausalSpatial: A Benchmark for Object-Centric Causal Spatial Reasoning19 Jan

Other references · 26

  1. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,146
  2. 2025Qwen2.5-VL Technical Reportcited by 5,418
  3. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  4. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  5. 2025Qwen3-VL Technical Reportcited by 2,534
  6. 2015VQA: Visual Question Answeringcited by 2,489
  7. 2024OpenAI o1 System Cardcited by 1,220
  8. 2025OpenAI GPT-5 System Cardcited by 910
  9. 2025Kimi K2: Open Agentic Intelligencecited by 523
  10. 2025Visual-RFT: Visual Reinforcement Fine-Tuningcited by 501
  11. 2025GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learningcited by 439
  12. 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 313
14 more
  1. 2018Unity: A General Platform for Intelligent Agentscited by 232
  2. 2025Video models are zero-shot learners and reasonerscited by 208
  3. 2025HunyuanVideo 1.5 Technical Reportcited by 148
  4. 2025PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understandingcited by 147
  5. 2024BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulationcited by 140
  6. 2025EmbodiedEval: Evaluate Multimodal LLMs as Embodied Agentscited by 55
  7. 2025Reasoning via Video: The First Evaluation of Video Models' Reasoning Abilities through Maze-Solving Taskscited by 22
  8. 2025V-ReasonBench: Toward Unified Reasoning Benchmark Suite for Video Generation Modelscited by 22
  9. 2025VIKI-R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learningcited by 18
  10. 2024Planning in a recurrent neural network that plays Sokobancited by 17
  11. 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMscited by 16
  12. 2025Training Vision-Language Process Reward Models for Test-Time Scaling in Multimodal Reasoning: Key Insights and Lessons Learnedcited by 12
  13. 2024PhyGrasp: Generalizing Robotic Grasping with Physics-informed Large Multimodal Modelscited by 11
  14. 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agentscited by 9

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025SIMPACT: Simulation-Enabled Action Planning using Vision-Language Models
  2. 2026Vision-Language-Action in Robotics: A Survey of Datasets, Benchmarks, and Data Engines
  3. 2026Explicit Kinematic Guidance from Analytic Concepts for Vision-Language-Action Models
  4. 2025Igniting VLMs toward the Embodied Space
  5. 2025An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challenges
  6. 2026Unmasking the Illusion of Embodied Reasoning in Vision-Language-Action Models
  7. 2026Position: Vision-Language-Action Models Cannot Be Verified to Perform Physical Reasoning
  8. 2025Vision Language Action Models in Robotic Manipulation: A Systematic Review