mlsanityData to 14 Oct 2026

ActiveArena: Benchmarking and Understanding Active Perception in Robotic Manipulation

arXiv 2609.24124 ↗First posted 21 Sep 2026cs.RO cs.AIcited by 0

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Abstract (arXiv)

Active perception and manipulation are crucial for robots to interact with complex scenes. Existing benchmarks struggle to evaluate how robots effectively acquire and maintain information in memory in an active manner. To this end, we introduce ActiveArena-Sim, an active-perception simulator with controllable viewpoints and large-scale workspaces as the foundation. Built on this, we propose ActiveArena-Bench, which comprises 35 tasks across 5 fine-grained categories, covering visual exploration and interactive information acquisition. Each task is difficult to solve from passive observations alone, requiring multi-round evidence acquisition and memory-based reasoning. The benchmark provides rich memory annotations, standardized training data, and ID/OOD protocols featuring disjoint scenes, unseen distractor configurations, and novel backgrounds. Moreover, we present ActiveArena-VLA, a modular suite of 13 vision-language-action configurations for controlled studies of memory writing, memory capacity, proprioceptive state, subtask supervision, and high-level planning in active perception. Benchmark results reveal a substantial ID-OOD gap: uniform memory sampling, increased memory capacity under reliable write policies, proprioceptive inputs, and subtask supervision improve OOD generalization, while planner-guided memory management and decision-making achieve performance close to the best-performing configuration using only sparse memory. ActiveArena thus provides a unified testbed to develop and diagnose models for active perception and manipulation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 51 of its 65 references that are in the map. First posted on arXiv 21 Sep 2026.

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51 of 65 references.

References · 51

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38 more
  1. 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spacescited by 611
  2. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 584
  3. 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 518
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  10. 2025MemoryVLA: Perceptual-Cognitive Memory in Vision-Language-Action Models for Robotic Manipulationcited by 192
  11. 2025Adaptive Keyframe Sampling for Long Video Understandingcited by 167
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  16. 2026RoboCasa365: A Large-Scale Simulation Framework for Training and Benchmarking Generalist Robotscited by 79
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  19. 2025SAM2Act: Integrating Visual Foundation Model with A Memory Architecture for Robotic Manipulationcited by 61
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  26. 2025Vision in Action: Learning Active Perception from Human Demonstrationscited by 37
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  28. 2025HiF-VLA: Hindsight, Insight and Foresight through Motion Representation for Vision-Language-Action Modelscited by 32
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  33. 2026ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulationcited by 18
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  36. 2026SaPaVe: Towards Active Perception and Manipulation in Vision-Language-Action Models for Roboticscited by 8
  37. 2026Towards Exploratory and Focused Manipulation with Bimanual Active Perception: A New Problem, Benchmark and Strategycited by 4
  38. 2026From Perception to Action: An Interactive Benchmark for Vision Reasoningcited by 4

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  1. 2026ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardware
  2. 2026Act, Sense, Act: Learning Active Perception from Large-Scale Egocentric Human Data
  3. 2026Reflex: Enabling Fast and Predictive Vision-Language-Action Models for Reaction-Critical Manipulation
  4. 2026From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environments
  5. 2025AVA-VLA: Improving Vision-Language-Action models with Active Visual Attention
  6. 2026MIKASA-Robo-VLA: Benchmarking Memory in VLA Models for Long-Horizon Manipulation
  7. 2025Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective
  8. 2026Zero-shot Interactive Perception