ActiveArena: Benchmarking and Understanding Active Perception in Robotic Manipulation
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Abstract (arXiv)
Active perception and manipulation are crucial for robots to interact with complex scenes. Existing benchmarks struggle to evaluate how robots effectively acquire and maintain information in memory in an active manner. To this end, we introduce ActiveArena-Sim, an active-perception simulator with controllable viewpoints and large-scale workspaces as the foundation. Built on this, we propose ActiveArena-Bench, which comprises 35 tasks across 5 fine-grained categories, covering visual exploration and interactive information acquisition. Each task is difficult to solve from passive observations alone, requiring multi-round evidence acquisition and memory-based reasoning. The benchmark provides rich memory annotations, standardized training data, and ID/OOD protocols featuring disjoint scenes, unseen distractor configurations, and novel backgrounds. Moreover, we present ActiveArena-VLA, a modular suite of 13 vision-language-action configurations for controlled studies of memory writing, memory capacity, proprioceptive state, subtask supervision, and high-level planning in active perception. Benchmark results reveal a substantial ID-OOD gap: uniform memory sampling, increased memory capacity under reliable write policies, proprioceptive inputs, and subtask supervision improve OOD generalization, while planner-guided memory management and decision-making achieve performance close to the best-performing configuration using only sparse memory. ActiveArena thus provides a unified testbed to develop and diagnose models for active perception and manipulation.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 51 of its 65 references that are in the map. First posted on arXiv 21 Sep 2026.
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References · 51
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38 more
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- 2026Reflex: Enabling Fast and Predictive Vision-Language-Action Models for Reaction-Critical Manipulation
- 2026From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environments
- 2025AVA-VLA: Improving Vision-Language-Action models with Active Visual Attention
- 2026MIKASA-Robo-VLA: Benchmarking Memory in VLA Models for Long-Horizon Manipulation
- 2025Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective
- 2026Zero-shot Interactive Perception