PhysDrape: Learning Explicit Forces and Collision Constraints for Physically Realistic Garment Draping
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Abstract (arXiv)
Deep learning-based garment draping has emerged as a promising alternative to traditional Physics-Based Simulation (PBS), yet robust collision handling remains a critical bottleneck. Most existing methods enforce physical validity through soft penalties, creating an intrinsic trade-off between geometric feasibility and physical plausibility: penalizing collisions often distorts mesh structure, while preserving shape leads to interpenetration. To resolve this conflict, we present PhysDrape, a hybrid neural-physical solver for physically realistic garment draping driven by explicit forces and constraints. Unlike soft-constrained frameworks, PhysDrape integrates neural inference with explicit geometric solvers in a fully differentiable pipeline. Specifically, we propose a Physics-Informed Graph Neural Network conditioned on a physics-enriched graph -- encoding material parameters and body proximity -- to predict residual displacements. Crucially, we integrate a differentiable two-stage solver: first, a learnable Force Solver iteratively resolves unbalanced forces derived from the Saint Venant-Kirchhoff (StVK) model to ensure quasi-static equilibrium; second, a Differentiable Projection strictly enforces collision constraints against the body surface. This differentiable design guarantees physical validity through explicit constraints, while enabling end-to-end learning to optimize the network for physically consistent predictions. Extensive experiments demonstrate that PhysDrape achieves state-of-the-art performance, ensuring negligible interpenetration with significantly lower strain energy compared to existing baselines, achieving superior physical fidelity and robustness in real-time.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 51 references that are in the map. First posted on arXiv 8 Feb 2026.
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References · 26
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2020Learning Mesh-Based Simulation with Graph Networkscited by 840
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
- 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
- 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
- 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
- 2019CLOTH3D: Clothed 3D Humanscited by 114
- 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
- 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
- 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
- 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
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- 2018GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Drapingcited by 69
- 2020PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformationcited by 63
- 2020DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animationcited by 43
- 2021Deep Implicit Surface Point Prediction Networkscited by 40
- 2022DrapeNet: Garment Generation and Self-Supervised Drapingcited by 39
- 2021Learning Anchored Unsigned Distance Functions with Gradient Direction Alignment for Single-view Garment Reconstructioncited by 36
- 2023Towards Garment Sewing Pattern Reconstruction from a Single Imagecited by 33
- 2023ISP: Multi-Layered Garment Draping with Implicit Sewing Patternscited by 31
- 2022DIG: Draping Implicit Garment over the Human Bodycited by 26
- 2020GarNet++: Improving Fast and Accurate Static3D Cloth Draping by Curvature Losscited by 24
- 2025Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physicscited by 19
- 2023GAPS: Geometry-Aware, Physics-Based, Self-Supervised Neural Garment Drapingcited by 9
- 2022A Repulsive Force Unit for Garment Collision Handling in Neural Networkscited by 7
- 2024SENC: Handling Self-collision in Neural Cloth Simulationcited by 4
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