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Progress Constraints for Reinforcement Learning in Behavior Trees

arXiv 2602.06525 ↗First posted 6 Feb 2026cs.AIcited by 0

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Abstract (arXiv)

Behavior Trees (BTs) provide a structured and reactive framework for decision-making, commonly used to switch between sub-controllers based on environmental conditions. Reinforcement Learning (RL), on the other hand, can learn near-optimal controllers but sometimes struggles with sparse rewards, safe exploration, and long-horizon credit assignment. Combining BTs with RL has the potential for mutual benefit: a BT design encodes structured domain knowledge that can simplify RL training, while RL enables automatic learning of the controllers within BTs. However, naive integration of BTs and RL can lead to some controllers counteracting other controllers, possibly undoing previously achieved subgoals, thereby degrading the overall performance. To address this, we propose progress constraints, a novel mechanism where feasibility estimators constrain the allowed action set based on theoretical BT convergence results. Empirical evaluations in a 2D proof-of-concept and a high-fidelity warehouse environment demonstrate improved performance, sample efficiency, and constraint satisfaction, compared to prior methods of BT-RL integration.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 23 of its 35 references that are in the map. First posted on arXiv 6 Feb 2026.

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23 of 35 references.

References · 23

  1. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
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  12. 2023The Safety Filter: A Unified View of Safety-Critical Control in Autonomous Systemscited by 77
11 more
  1. 2021Scalar reward is not enough: A response to Silver, Singh, Precup and Sutton (2021)cited by 55
  2. 2020A Survey of Behavior Trees in Robotics and AIcited by 53
  3. 2022Reachability Constrained Reinforcement Learningcited by 52
  4. 2016Towards Blended Reactive Planning and Acting using Behavior Treescited by 20
  5. 2022Behavior Trees in Robot Control Systemscited by 13
  6. 2020On modularity in reactive control architectures, with an application to formal verificationcited by 11
  7. 2015A Framework for Constrained and Adaptive Behavior-Based Agentscited by 8
  8. 2017Multi-Advisor Reinforcement Learningcited by 7
  9. 2023Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learningcited by 5
  10. 2021Improving the Performance of Backward Chained Behavior Trees that use Reinforcement Learningcited by 3
  11. 2023Improving the performance of Learned Controllers in Behavior Trees using Value Function Estimates at Switching Boundariescited by 1

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