Iterative GRPO: Batch-Online Multi-Turn RL via Single-Turn RLHF
On the map: LLM reasoning → Reinforcement learning for reasoning
also in 2 more
Abstract (arXiv)
Practical LLM agents often operate over multi-turn conversations where success is determined only after the full interaction ends. Most multi-turn RL methods train via on-policy rollouts, but unlike in single-turn RLHF, the policy cannot produce a trajectory alone, since an external environment must respond after each agent turn. For conversational agents, this environment is a user, but real users are generally unavailable inside the training loop and simulated users are difficult to build faithfully. Separately, real-world deployment is rarely fully online or fully offline. The common production pattern is called "batch online," where the current policy is deployed to collect a batch of interaction data, then retrained on that batch and redeployed. We show that this batch-online setting creates an opportunity for applying the classical approximate policy iteration algorithm. Our central observation is that running standard token-level, single-turn GRPO with a learned turn-level Q-function as the reward model is a policy improvement step for the multi-turn problem. Building on this, we present Iterative GRPO, which alternates between fitting Qπ from logged Monte Carlo returns via standard reward modeling (policy evaluation) and running single-turn GRPO against Qπ (policy improvement). During policy improvement, the learned Qπ scores candidate responses by their expected downstream return, avoiding the need for simulator rollouts of the remaining conversation. Overall, this allows us to do principled multi-turn RL using only single-turn RLHF methods without an interactive environment or user simulator inside the training loop. We demonstrate the effectiveness of Iterative GRPO on six multi-turn negotiation environments.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning. Builds on 37 of its 56 references that are in the map. First posted on arXiv 26 Nov 2025.
Builds on
37 of 56 references.
Closest ancestors · 4
Same direction, newest first
- 2025Group-in-Group Policy Optimization for LLM Agent Training16 May
- 2024KTO: Model Alignment as Prospect Theoretic Optimization2 Feb
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Model29 May
- 2017Proximal Policy Optimization Algorithms20 Jul
Other references · 33
- 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,372
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
- 2017Deep reinforcement learning from human preferencescited by 3,912
- 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,373
- 2019Fine-Tuning Language Models from Human Preferencescited by 2,150
- 2024HybridFlow: A Flexible and Efficient RLHF Frameworkcited by 2,057
- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
- 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,402
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,195
- 2025τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environmentcited by 627
- 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 386
21 more
- 2016Deep Reinforcement Learning for Dialogue Generationcited by 288
- 2024ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RLcited by 228
- 2017Deal or No Deal? End-to-End Learning for Negotiation Dialoguescited by 209
- 2025WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learningcited by 165
- 2018Decoupling Strategy and Generation in Negotiation Dialoguescited by 162
- 2022Offline RL for Natural Language Generation with Implicit Language Q Learningcited by 138
- 2024How Well Can LLMs Negotiate? NegotiationArena Platform and Analysiscited by 100
- 2023Cooperation, Competition, and Maliciousness: LLM-Stakeholders Interactive Negotiationcited by 96
- 2020Human-centric Dialog Training via Offline Reinforcement Learningcited by 93
- 2025CWM: An Open-Weights LLM for Research on Code Generation with World Modelscited by 93
- 2025LLM Generated Persona is a Promise with a Catchcited by 81
- 2025Tree Search for LLM Agent Reinforcement Learningcited by 79
- 2024Multi-turn Reinforcement Learning from Preference Human Feedbackcited by 67
- 2024Building Math Agents with Multi-Turn Iterative Preference Learningcited by 66
- 2024Direct Multi-Turn Preference Optimization for Language Agentscited by 64
- 2021CaSiNo: A Corpus of Campsite Negotiation Dialogues for Automatic Negotiation Systemscited by 62
- 2022CHAI: A CHatbot AI for Task-Oriented Dialogue with Offline Reinforcement Learningcited by 34
- 2024Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHFcited by 30
- 2024Reinforcing Language Agents via Policy Optimization with Action Decompositioncited by 16
- 2025What Matters for Batch Online Reinforcement Learning in Robotics?cited by 15
- 2024Q-SFT: Q-Learning for Language Models via Supervised Fine-Tuningcited by 10
Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.
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