Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning
On the map: Deep reinforcement learning methods → RL training of language and agent models
Abstract (arXiv)
Massively parallel GPU simulation environments have accelerated reinforcement learning (RL) research by enabling fast data collection for on-policy RL algorithms like Proximal Policy Optimization (PPO). To maximize throughput, it is common to use short rollouts per policy update, increasing the update-to-data (UTD) ra- tio. However, we find that, in this setting, standard synchronous resets introduce harmful nonstationarity, skewing the learning signal and destabilizing training. We introduce staggered resets, a simple yet effective technique where environments are initialized and reset at varied points within the task horizon. This yields training batches with greater temporal diversity, reducing the nonstationarity induced by synchronized rollouts. We characterize dimensions along which RL environments can benefit significantly from staggered resets through illustrative toy environ- ments. We then apply this technique to challenging high-dimensional robotics environments, achieving significantly higher sample efficiency, faster wall-clock convergence, and stronger final performance. Finally, this technique scales better with more parallel environments compared to naive synchronized rollouts.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 26 of its 31 references that are in the map. First posted on arXiv 26 Nov 2025.
Builds on
26 of 31 references.
References · 26
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2016Overcoming catastrophic forgetting in neural networkscited by 4,787
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
- 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
- 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 883
- 2015End-to-End Training of Deep Visuomotor Policiescited by 875
- 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2019Learning agile and dynamic motor skills for legged robotscited by 504
- 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 407
- 2020dm_control: Software and Tasks for Continuous Controlcited by 375
14 more
- 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 327
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 295
- 2018Distributed Prioritized Experience Replaycited by 269
- 2022The Primacy Bias in Deep Reinforcement Learningcited by 247
- 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 229
- 2022Rapid Locomotion via Reinforcement Learningcited by 168
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 149
- 2023Bigger, Better, Faster: Human-level Atari with human-level efficiencycited by 147
- 2022Accelerated Policy Learning with Parallel Differentiable Simulationcited by 104
- 2015Massively Parallel Methods for Deep Reinforcement Learningcited by 82
- 2023XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAXcited by 55
- 2025Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoidscited by 48
- 2024DextrAH-RGB: Visuomotor Policies to Grasp Anything with Dexterous Handscited by 45
- 2024SAPG: Split and Aggregate Policy Gradientscited by 21
Built on by
Citing papers per year: 2026: 3.
3 papers.
Similar, not cited
Close in wording, no citation either way
- 2026WarpSAC: Towards the Pinnacle of Scalable Off-policy RL by Rethinking Exploration and Exploitation
- 2025Adaptive Policy Synchronization for Scalable Reinforcement Learning
- 2024Going into Orbit: Massively Parallelizing Episodic Reinforcement Learning
- 2026A Balanced Data Diet: Addressing the Exploration Bottleneck in Mega-Scale RL for Robot Control
- 2026PEARL: Adaptive Prefill-Decode Execution with Elasticity for Agentic Reinforcement Learning
- 2025Benchmarking Massively Parallelized Multi-Task Reinforcement Learning for Robotics Tasks
- 2026EBRL: Asynchronous Embodied RL by Multi-Grained Resource Management
- 2025RollArt: Disaggregated Multi-Task Agentic RL Training at Scale