Going into Orbit: Massively Parallelizing Episodic Reinforcement Learning
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
The possibilities of robot control have multiplied across various domains through the application of deep reinforcement learning. To overcome safety and sampling efficiency issues, deep reinforcement learning models can be trained in a simulation environment, allowing for faster iteration cycles. This can be enhanced further by parallelizing the training process using GPUs. NVIDIA's open-source robot learning framework Orbit leverages this potential by wrapping tensor-based reinforcement learning libraries for high parallelism and building upon Isaac Sim for its simulations. We contribute a detailed description of the implementation of a benchmark reinforcement learning task, namely box pushing, using Orbit. Additionally, we benchmark the performance of our implementation in comparison to a CPU-based implementation and report the performance metrics. Finally, we tune the hyper parameters of our implementation and show that we can generate significantly more samples in the same amount of time by using Orbit.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 6 of its 17 references that are in the map. First posted on arXiv 19 May 2024.
Builds on
6 of 17 references.
References · 6
- 2017Hindsight Experience Replaycited by 1,136
- 2020Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Surveycited by 413
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 295
- 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 260
- 2021Comparing Popular Simulation Environments in the Scope of Robotics and Reinforcement Learningcited by 12
- 2023MP3: Movement Primitive-Based (Re-)Planning Policycited by 8
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- 2024Acceleration for Deep Reinforcement Learning using Parallel and Distributed Computing: A Survey
- 2025Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning
- 2026GzDRL: Reproducible and Scalable Deep Reinforcement Learning with Gazebo
- 2026A GPU-Parallel Framework for Heterogeneous Multi-Task Reinforcement Learning
- 2025Crossing the Sim2Real Gap Between Simulation and Ground Testing to Space Deployment of Autonomous Free-flyer Control
- 2025Benchmarking Massively Parallelized Multi-Task Reinforcement Learning for Robotics Tasks
- 2026The Open Ant: A Robot Platform for Reinforcement Learning Research