mlsanityData to 14 Oct 2026

HABIT: Human Action Benchmark for Interactive Traffic in CARLA

arXiv 2511.19109 ↗First posted 24 Nov 2025cs.CVcited by 1

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Abstract (arXiv)

Current autonomous driving (AD) simulations are critically limited by their inadequate representation of realistic and diverse human behavior, which is essential for ensuring safety and reliability. Existing benchmarks often simplify pedestrian interactions, failing to capture complex, dynamic intentions and varied responses critical for robust system deployment. To overcome this, we introduce HABIT (Human Action Benchmark for Interactive Traffic), a high-fidelity simulation benchmark. HABIT integrates real-world human motion, sourced from mocap and videos, into CARLA (Car Learning to Act, a full autonomous driving simulator) via a modular, extensible, and physically consistent motion retargeting pipeline. From an initial pool of approximately 30,000 retargeted motions, we curate 4,730 traffic-compatible pedestrian motions, standardized in SMPL format for physically consistent trajectories. HABIT seamlessly integrates with CARLA's Leaderboard, enabling automated scenario generation and rigorous agent evaluation. Our safety metrics, including Abbreviated Injury Scale (AIS) and False Positive Braking Rate (FPBR), reveal critical failure modes in state-of-the-art AD agents missed by prior evaluations. Evaluating three state-of-the-art autonomous driving agents, InterFuser, TransFuser, and BEVDriver, demonstrates how HABIT exposes planner weaknesses that remain hidden in scripted simulations. Despite achieving close or equal to zero collisions per kilometer on the CARLA Leaderboard, the autonomous agents perform notably worse on HABIT, with up to 7.43 collisions/km and a 12.94% AIS 3+ injury risk, and they brake unnecessarily in up to 33% of cases. All components are publicly released to support reproducible, pedestrian-aware AI research.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 29 of its 51 references that are in the map. First posted on arXiv 24 Nov 2025.

Builds on

29 of 51 references.

References · 29

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  2. 2023Segment Anythingcited by 8,234
  3. 2017CARLA: An Open Urban Driving Simulatorcited by 2,449
  4. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  5. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  6. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
  7. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  8. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  9. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 672
  10. 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 523
  11. 2022TransFuser: Imitation with Transformer-Based Sensor Fusion for Autonomous Drivingcited by 485
  12. 2024YOLOv11: An Overview of the Key Architectural Enhancementscited by 425
17 more
  1. 2019Learning by Cheatingcited by 383
  2. 2017Learning from Synthetic Humanscited by 359
  3. 2023LMDrive: Closed-Loop End-to-End Driving with Large Language Modelscited by 305
  4. 2022Safety-Enhanced Autonomous Driving Using Interpretable Sensor Fusion Transformercited by 212
  5. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
  6. 2020LGSVL Simulator: A High Fidelity Simulator for Autonomous Drivingcited by 121
  7. 2022PlanT: Explainable Planning Transformers via Object-Level Representationscited by 105
  8. 2021SceneGen: Learning to Generate Realistic Traffic Scenescited by 84
  9. 2021GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Drivingcited by 75
  10. 2023How Simulation Helps Autonomous Driving:A Survey of Sim2real, Digital Twins, and Parallel Intelligencecited by 58
  11. 2023DRL-VO: Learning to Navigate Through Crowded Dynamic Scenes Using Velocity Obstaclescited by 37
  12. 2025BEVDriver: Leveraging BEV Maps in LLMs for Robust Closed-Loop Drivingcited by 26
  13. 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarioscited by 24
  14. 2024Dynamic Game-Theoretical Decision-Making Framework for Vehicle-Pedestrian Interaction with Human Bounded Rationalitycited by 7
  15. 2022Intend-Wait-Cross: Towards Modeling Realistic Pedestrian Crossing Behaviorcited by 3
  16. 2023CARLA-BSP: a simulated dataset with pedestrianscited by 3
  17. 2025Pedestrian-Aware Motion Planning for Autonomous Driving in Complex Urban Scenarioscited by 2

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